how to properly change Decisive strike and make it fair on both sides of the spectrum
the current ds is seen as a crutch perk, and as a killer main it's was a bad concept from the start. You should not be able to free yourself by pressing a button; but i also have clocked some time on survivors, so i know about the survivor psychology.
here is what i would change for decisive strike
- skillcheck now is GRAY|WHITE|GRAY (unlike the previous which is only white)
- hitting the gray area adds an extra 25% to your wiggle bar
- hitting the white area adds an extra 30%/40%/50% to your wiggle bar and stuns the killer (doesn't free you, counterable by enduring)
- skillcheck triggers at the start (doesn't matter if you are the obsession or not)
- you can trigger it an infinite amount of time
- the obsession can stun the killer when he hits the gray area or the white area (only applies to obsession)
- every time the white skillcheck is hit, it will decrease it's size by a percentage (every level decreases the percentage reduction)
- the gray area will remain intact and will not increase in size (by this i mean that once the white is hit, the two gray areas will get closer and closer togheter (GRAY|WHITE|GRAY --------> GRAY|WHI|GRAY -------> GRAY|W|GRAY))
this might be more op than the current ds, but we just have to see. Be civil about it in the comments and leave some constructive criticism
Comments
This sounds exactly the same as the current DS almost.
I'd be fine with this perk being removed entirely and replaced with something else.