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thaleskpl

thaleskpl

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thaleskpl
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  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/3014545#Comment_3014545

    We're very aware of that (we actually mentioned exactly that in the dev update). However, we do not want people to always have one perk slot locked in just for bloodpoints. Your perk choices should be the perks you want to run, not the ones that make the grind manageable. There was very little reason to run other aura reading perks when this one gave both information and doubled your bloodpoints.

    We made sure to pair this with a huge grind reduction and new ways to earn bloodpoints to compensate, but this is ultimately a step that we need to take.

    What are the multiple new ways? Currently we get a bonus IF there's a lack of players for a specific role, but if you WANT to play survivor and the bonus is currently for killer only, you have no way of getting more bloodpoints per match besides using offerings.

    If there was another change, such as a 50-100% base bp increase at the end of the match, since the optional one is being removed, or making BPS be a guaranteed every bloodweb level, there would be no reason for anyone to complain.

    As it is now, you're stating that the grind is being reduced by 75%, but you're also doubling the difficulty to get bloodpoints if the player doesn't want to always fill for the role that has a deficit of players.

  • I unlocked Meg's and Claudette's mask after the 5.0.0 patch. I'm pretty sure it counted from 0, since it seems the counter was been broken for a while before this

  • Sorry about the report if it's intended. I just never had this happen in more than 80 matches using the perk combo

  • The map has been added back to the custom game list

  • This is not a bug. You can use the perk nemesis from Oni or survivors can use Decisive Strike on you or they can use For The People. All these 3 perks change the obsession

  • Gonna add in after some more experiencing. If you open a chest you get to keep the item on either end of this connection error, but if you're on the second wave you don't lose a pip.


    Untitled Image Untitled Image Untitled Image

    The frequence of this happening has been so high one out of every 5 games when someone doesn't move at the start I know that it's gonna happen again

  • I can confirm this has been happening a lot to me, both as the player who loads first and as the one who loads after.

    When loading first I get 5000 points the same way as if the killer disconnected after the game started, even showing it as if the dc was on their end, but I don't get any safety pip and lose whatever offering I brought. I haven't gotten any DC penalties for it happening.

    When I happen to load second I can do gens or get in a chase and whatever points I get are set back to 0 once the servers realize someone got booted. When this happens it shows whoever loaded first as the dcing player (sometimes multiple people).

    It's been happening in so frequently that if I see someone not moving for 10 seconds when the match starts I expect it to end this way