taah
taah
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- taah
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Go to the settings in the bottom left corner -> Match Infos or something like that. You can see the Ingame names, characters and if it shows a ping they are still connected to the lobby.
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they really added that bubba
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2916761#Comment_2916761
How many hour do you have in general? Do you forget everything about the game after picking a new character?
800 - nothing near when everyone in a SWF got like 2-5k hours.
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@WesCravenFan said:
When I got Adept Cannibal I used my chainsaw sparingly. The trick is to wait until your M1s and Chases hit MAX points, then you can use your chainsaw at will.
Same. Bubba was my last adept and I needed so many tried to in the end just use speed limiter and get it first try with the addon
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@Mr_K said:
3-4k hour players are not uncommon with a game nearly 6 years old. Idk how long you expect to play with noobs but once you crush enough you'll have to start playing against more experienced players.
Alright. Lemme just play a killer I have never touched before... how about twins. What's taht - a 10k hours lobby? How comes that?
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This is something what I wanted for a long time. Depipping is the worst feature to be in the game rn.
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@White_Owl said:
My guess is their introduction in 5.5 was a bug.
I don't think so, then they would write something about - removed killer rubber sfx or smth similar in the patch notes
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@Hannacia said:
Makes sense that not every killer sounds like they are wearing leather. It should only be a sound effect for killers that actually do. Most of them wear just plain old cloth or armor.
I mean the cannibal wears a apron which could make the sound. It's anyway really satissfying and now its just completely quiet, not even cloth sound which they had before
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2789224#Comment_2789224
If its a bug, someone should report it in the bug section. People didn't report the hook creaking sounds disappearing and now they are gone forever.
did it
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So I started a thread in the steam discussions and most people think its just a bug, lets hope for the best
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Adding the leather stretching sound in 5.5.0 (without any comment in patch notes)
to then remove it one patch later and making picking up survivors / break pallets completely silen (also without any comment in the patch notes)
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@GoshJosh said:
But don't worry! Trapper still sounds like he just released the largest load of his manhood possible whenever he picks up a trap off the ground.
but only trapper is kinda meh. why did they add them in the first place in 5.5.0 just to remove them one patch later?
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@gendoss said:
Yeah they are very satisfying sounds. I always noticed it with Trapper and when bubba vaulted a window.
And now theyre gone without a single comment in the patch notes. these sounds gave my life a purpose and now theyve ripped it apart D:
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@Sowbug said:
The stretching of leather?
yeah exactly