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fnaf_lover2431

fnaf_lover2431

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fnaf_lover2431
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  • @Dehitay said:

    https://forum.deadbydaylight.com/en/discussion/comment/995334#Comment_995334

    Devs definitely think differently than I do, but if I was designing him, I'd probly give him a power to leave jump scare spots around the map that throw an animatronic in your face and obscure a large portion of your vision and give a noise indicator that lets the killer know where you are. Maybe even replace finished generators with animatronics after a minute of it being finished that are usually just idle but suddenly jump at you if you get too close.

    I mean obviously if it were me I would give them but turning what ability you said and making it better no hate on it at all just a suggestion

    Jump scare: takes 5 damage, disoriented vision for ten seconds and let's the killer know that survivors location

    Soul charge- survivors within ten feet of radius get stunned for ten seconds then take 15 hp damage but also giving all the survivor's locations

    Teleportation- can warp within 10 feet of a survivor

  • @Dehitay said:

    Springtrap is the natural choice for killer from the FNaF series, but considering how the store works, I'm sure all of them could be added over time.

    That's good to hear but do you have any guess on their abilities and perks and if so would springtrap have different abilities and perks and maybe a Choice of weapon

  • @fnaf_lover2431 said:

    Everyone has claimed to select Williams afton(springtrap) over freddy fazbear

    But is it possible to give the nightmare animatronics a chance? if so...what would be there perks and abilities?

    Everyone has said those who have played fnaf 1-6 honestly if lucky we could get even the sister location animatronics all though instead of springtrap I would like to see nightmare fredbear come into the fnaf chapter

    Sister location did have a good ending

  • @NightmareReborn said:

    https://forum.deadbydaylight.com/en/discussion/comment/977147#Comment_977147

    Hey, thanks!

    I agree with everything you said. It's honestly very annoying when someone says something that's invalid or incorrect, and then when you try to reply with a valid counterargument, they shut you down. I'm not saying this applies to everyone who dislikes a FNaF chapter. Some people just prefer somethings over others and that's okay. Nevertheless, its something that's all too common.

    True it's just know there be haters everywhere you go even on the dbd community I just don't see why people have to hate the idea when it hasn't been put on the game so I mean a wise old man once said(my grandpa) "when people hate things they don't know of they become blind to the things that are awesome"

    Meaning if everyone hated the fnaf chapter and has not played it to get to know it or even like it that just means they are blind and they are fools

    But my grandpa did help with the graphic design of this game before he passed away

  • @NightmareReborn said:

    https://forum.deadbydaylight.com/en/discussion/comment/968341#Comment_968341

    I feel like (although this is unusual) the chapter should have a killer and map, but no survivor.

    This was my idea for the map (copy and pasted from another post):

    "I had my own idea for the map. It was the original Freddy Fazbear's Pizza, that would be extremely withered (Big chunks of the concrete wall missing, torn wall paper, chairs and tables flipped and scattered around, you get the idea). The animatronics would still be on stage, but withered down and broken.

    Outside the location would be playable as well, with foliage and trees surrounding the building, and houses along the map's perimeter.

    There would always be a generator in the backroom of the building (like the bathroom gen on "The Game"). Every time that generator is completed, spotlights would turn on and start waving at the buildings entrance. Furthermore, the power in the building would turn on, lighting up the dining area and stage lights, with an animatronic performance from the original 3 (although it would be very jittery due to their condition)."

    Let's not mention burnt areas but shouldn't the map be like the one in fnaf 3 because think of this if springtrap was on fnaf 3 I think the map personally should be the rebuilt freddy fazbears pizzeria in fnaf 3 and then his abilities can be vanish, soul reap and soul spend

    Vanish: teleport 5 feet away from a survivor

    Soul reap: stun survivor for 10 seconds and deal 15 hp damage

    Note: close range attack

    Soul speed: stun all survivors within 15 feet for 15 seconds and deal 10 hp damage for 10 seconds

    That's just a idea if you want to go with yours I'm cool with that to

  • @NightmareReborn said:

    https://forum.deadbydaylight.com/en/discussion/comment/968081#Comment_968081

    What you mentioned technically killed Afton, but when I mentioned that he "died" at the end of FNaF 6, I meant it was when his spirit was released.

    So yes, the children's spirits did kill him, but it was ultimately the fire that bannished his spirit for good. I left a lot of details out for the purpose of keeping things short, but I probably should have mentioned this in more detail.

    Your good bro what you said was the total truth but honestly I think a fnaf chapter would work because your right there are a lot of people that tend to be toxic to others who don't play the game but I'm not one of those people I play it and if the other person hasn't played it I mentioned they try it and if they say no I gladly say ok and walk away I mean we talk about other things but I say why not to the dbd community page would they think a fnaf chapter wouldn't work because technically the animatronics don't just kill children they kill adults as well a.k.a the security guards and many others like in the joy of creation I just honestly think why the hate. But you don't seem to hate and I'm glad I'm talking to someone who has at least more sanity in the whole dbd community thanks NightmareReborn

  • @NightmareReborn said:

    I remember my first time playing FNaF was when I was in fifth grade, over five years ago. Since then, I've stuck with the series, despite never really playing the games. To be completely honest, the gameplay of FNaF does get stale quickly, and I think that's why many people completely diss the idea of a FNaF chapter in DbD. However, if it wasn't for FNaF, I probably wouldn't enjoy horror at all, and I certainly wouldn't be playing or ever have played DbD.

    That being said, I will essentially always defend the idea of a FNaF chapter, regardless of how many people do/don't want it. It's no secret that the DbD community has VERY mixed opinions over a FNaF chapter, and that's perfectly okay. In this thread, you've probably already witnessed what I'm talking about. Instead of saying why a FNaF chapter isn't that bad of an idea, I'm going to try my best to disprove many of the common criticisms (from this thread) of a FNaF chapter, and then provide a general/vague concept for how an ideal FNaF chapter could work. If I leave out someone's post, it's either already been covered, will be covered, or genuinely true criticism (I guess all criticism is valid to an extent).

    NOTE: No hate goes out to anyone I criticize here.

    "Its very hard to add a killer whos entire shtick is not moving when being looked at"

    There's more to them than just that. If you were to try to develop a FNaF chapter solely on FNaF's gameplay, then it would almost be a guaranteed flop. There's not much to take from there. The lore would most likely be better to draw a power from. As for what the power could be, it depends who you want to use.

    The most requested killer by the FNaF community has been William Afton/Springtrap, who defies the "not moving when being looked at" shtick, so that's who I'm going to use when talking specifics (Powers, perks, etc). For Springtrap, he could use the Phantom animatronics seen in FNaF 3, or he could have more of a supernatural power, like one based off children's souls, or even his own soul! There's been plenty of concepts thrown around, so I won't go too deep here. There's definitely more than what meets the eye when it comes to FNaF, and I've seen it forgotten all too much.

    "So I’m guessing you guys want a Fortnite chapter?"

    This isn't criticism as all, but please, please, please, don't say stuff like that. Many Dead by Daylight fans completely and unjustly berate FNaF's supposedly child-like and toxic audience, but when people say stuff like this, it just antagonizes themselves. FNaF's community has its bad apples, but its no secret DbD's does too. It's perfectly okay to have opinions and share them in a respectful manner, but when stuff like this gets thrown around, it becomes apparent why many outsiders consider DbD's fanbase toxic.

    "They don't really fit in the game and i'm pretty sure it also wouldn't make sense lorewise.

    The animatronics don't really have any reason to go after survivors and the entity can't really torture robots into complying"

    Well actually, you're right. If you were to add Freddy, this would all be completely valid. However, its why many people suggest Springtrap over Freddy, myself included. In the games, Springtrap is a child murderer who murdered dozens of children in the Fazbear Restaurants. As far as I know, he died at the end of FNaF 6/ Pizzeria Simulator and then suffered in purgatory. This belief may have changed since I heard it last (feel free to correct me if so). In a way, it could make sense lore-wise. Just have the Entity take after purgatory and plop him in the DbD realm.

    When it comes to motives, Springtrap would comply willingly simply because he enjoys killing.

    "the two games are way too different"

    I will admit, FNaF and DbD have drastically different gameplay styles, but that's why many people tend to flee to the lore when making the power for a FNaF killer. It may not seem like it, but FNaF and DbD aren't too different in terms of atmosphere. DbD commonly features locations that are gritty, withered, and abandoned, and FNaF does as well to an extent (the book series definitely does). I'm not saying the atmosphere's are exactly the same, but they're similar enough to where it wouldn't be like night and day. Plus, should a FNaF chapter be added, I think the map would be one of the coolest parts. Also L4D is a zombie shooter, and we got Bill, so I doubt gameplay differences would be an issue anyway.

    "The problem is the weapon"

    I've seen many suggestions for a weapon, such as a meat cleaver, crowbar, fire axe, his hand, and more. I don't think it could be too difficult.

    There were many other things that I could have included, but a lot of them seemed too opinionated to be considered criticism, and that's okay.

    Now, how could we make a FNaF chapter that satisfies the most amount of people? This is my idea, albeit a rough draft:

    The chapter would be a paragraph, but would include a map as well.

    The killer would be Springtrap, as Freddy and the rest of animatronics wouldn't fit the game's theme as well Springtrap would. His weapon would be a kitchen knife. His power would allow for significant map pressure. His power could possibly have him use the children's souls he trapped. Or, he could use the Phantom animatronics that would apply random status effects to people near them. Perhaps he could become a ghost himself! His perks would definitely be aimed at hindering progression. Generators, in a way, are like FNaF's power system, so that could be handy when designing his perks or abilities. Springtrap's persistence is also something that defines him. This could translate nicely into an obsession perk that could affect both the killer during a chase.

    The map would have to be Freddy Fazbear's Pizza, but it would be heavily altered from its main appearance in the first game. First of all, it would be very withered down. Big chunks of the concrete walls missing, wall paper missing, tables flipped/ on their side, dusty, you get the idea. Freddy, Bonnie, and Chica would all still be on stage, although deactivated and slightly withered, with holes in their suit and wires dangling, as well as some other missing parts.

    Obviously the pizzeria itself would be too small, so the outside area could be included as well. It would mostly be trees and other foliage, with some small houses and the shack along the outer perimeter.

    A generator would always appear in the locations backroom (like the bathroom gen on "The Game"). Should this generator be repaired, the stage lights would turn on and the power would be restored to the main dining area. The animatronics would also turn on and give a stage performance that would last about ~2 mins. This stage performance would be loud, and its initiation would trigger light beams to shine in the sky from the location's entrance (they would turn off after the performance ended), and short sound cue of rock music to be heard across the entire map (like the boat horn on the swamp).

    I understand that a FNaF chapter is a very controversial topic, and it's probably not likely that we'll get one (atleast until the movie, and even then its a stretch), but I can always hope. My theory is that Scott Cawthon has already approached BHVR, but BHVR has already turned him down due to it being such a controversial topic within the DbD community. Hopefully, I could shed some light on the topic or possibly even convince you! If not, I get it. Everyone has their own opinions, and it's okay to share them as long as we respect them.

    Hey dude actually the fantoms were the one that killed William afton. He put on a spring bonnie suit and what the ghosts did was supposedly spring locked his body killing him unexpectedly here's a video to show you how he died

    https://youtu.be/RmdutJ5SOzk


  • Honestly if were talking about a weapon he should have you got to think animatronics like nightmare fredbear don't need a weapon all they need to do is get you pinned in a corner or something and grab you then just bite your head off.

    Now springtrap is another story I would honestly give springtrap a throwing dagger so when he chases his victims he can throw the dagger and pin them down kinda like Friday the 13th to were you can just place bear traps

  • Can you guys stop being a hater I honestly think a fnaf chapter would be interesting but if anyone has played fnaf 4 the nightmare animatronics do hate light which in most cases would be useful to the survivors advantage it could make the game play interesting in my opinion so honestly quit bitching about the fnaf chapter because if you think about it. It would be interesting not to mention if you flash your light at the animatronics they blind them it's just an interesting ingame experience

  • Guys I mean the animatronics literally kill children and stuff their bodies in a suit a suit for christ sack so honestly I think there could be a fnaf chapter because animatronics also tend to kill adults as well if you know the fnaf 3 storyline william afton (a.k.a purple guy) was a killer and supposedly killed children later while trying to fix the animatronics he started to seeing the children he killed then decided to put on a spring bonnie suit the ghost or otherwise known as phantoms killed him and made him into what is now springtrap

    https://youtu.be/RmdutJ5SOzk

    If you don't believe me on the story by watching this video you'll understand how William afton died