eggham17
eggham17
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- eggham17
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@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3786049#Comment_3786049
It's already been pointed out that people will take optional hidden Prestige symbols as a warning sign that they're hiding a high Prestige and then dodge accordingly, which defeats the purpose of hiding them in the first place.
Nothing good comes out of showing off your Prestige in the pre-game lobby. All it does is encourage lobby dodging, targeting and tunneling and general sweat from Killers. Prestiges are still shown in the tally screen, so you'll still have your moment in the spotlight.
The only other people who want Prestige levels to be shown are the Killers who go, "I want to see who's P100 so I can dodge them." There have literally been posts like that.
I just wrote an entire post about how I like showing off my prestige regardless of the consequences. So "nothing good" coming out of it is not true for me. I want the choice.
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@adsads123123123123 said:
Showing off your prestige isn't a good idea. If you are high prestige, killers will either dodge or play as try hard as possible.
This post is me saying explicitly I want to show off my P100 regardless of the consequences. I want to. I want the choice to be able to. Sure I'm tunneled sometimes. I don't care, I want to show it off. That's my point. I don't want that choice taken away.
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SO much clutter, so few "loops". There is nothing to loop. Just massive deadzones and random planks.
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I don't think it's killer or survivor sided per se but it doesn't feel great, you can chain a ton of tiles together on surv but then suddenly be in massive dead zones. But this is true for a lot of maps - really strong tiles/main clustered together, then complete and utter dead zones (like Coldwind maps, Haddonfield, Borgo...). Just feels like they're unfun on both sides and very cluttered. Deadzones with a barrel don't lead to fun looping/mindgames on either side.
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@Rick1998 said:
On the loops , many maps have open areas like this. There are tl walls on the sides, the main building , shack , rocks pallet loops.
Yeah, I don't like that either LOL. I'm just trying to comment on the most recent change given that it's still in beta and can hopefully be altered before live. I really really dislike Coldwind reworks for this reason.
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This has happened to me as well just a minute ago. Here is the streamable link: https://streamable.com/ptebuz.