eggham17
eggham17
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- eggham17
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Hi team, thanks for reading. First off, I'd be remiss not to add another voice to the pile of "please give us a P100 reward" - whether it be a charm, an outfit, etc…please. It's such a rough grind, it's most importantly a FREE grind (anyone can do it! ANYONE AND EVERYONE! Not everyone can buy cosmetics!), and we deserve a fun celebration at the end of it. In the interim, you've now taken away t20 comments 341 views last activity
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My game actually wasn't performing that badly with the Midchapter update. However, since the bugfix, it is (virtually) UNPLAYABLE. I am nauseous trying to play since it looks like I'm playing on 10 frames per second. I am insanely excited about the Anniversary Event and I would please, please, PLEASE like an announcement that you are aware performance issues ARE NOT FIXED and will need more0 comments 21 views last activity
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Hi! When the Resident Evil first chapter trailer dropped with Nemesis hurling Meg into the police car, knocking her out, Mr McCote explained why the team picked Meg for that team. He said something along the lines of her being the tank/tough jock of the survivors, so to have her be thrown around like a ragdoll really emphasized how scary and strong Nemesis is. I really loved the quote when I saw0 comments 21 views last activity
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Hi BHVR team, Thank you as always for being receptive to feedback and for letting us test out this new PTB. I checked out the Ormond rework and got this screenshot of behind main building. I'm not trying to sound like a smartypants but instead ask sincerely and genuinely if game design-wise, the devs are prioritizing objects instead of tiles? It feels t2 comments 121 views last activity
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Hi all, just had a game vs Xenomorph on RPD East Wing. I picked up a turret by a gen near rooftop and went to place it there and realized I literally couldn't. Then I walked ALL over the top right side and...couldn't put it anywhere. Not being able to place it in indoors, PLUS the fact that there's no drop mechanic, feels really really unhealthy. Can we get a way for these to work in hallways a0 comments 21 views last activity
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WHAT TO ADD IN THE DESCRIPTION Example Step 1 : Boot the game Step 2 : Play as survivor in public match Step 3 : Chased by Nemesis, heartbeat sounds but 0 chase music/ambience music at all ADDITIONAL INFORMATION Played as Meg Dead Hard, Decisive Strike, Plunderer's Instinct, Borrowed Time Crotus Penn Asylum was the map Issue spanned the entire duration of the match Killer's perks wer0 comments 41 views last activity
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Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : Downed survivor (exposed via Haunted Ground) by one of the long walls, near the window in the fence. Step 4 : Was given the prompt to vault if near the window, but no matter where on the survivor, even if they crawled away from window, I never get the pick up prompt. ADDITIONAL INFORMATION Character played: Nemesis P0 comments 1 views last activity