dbdsucksnow86
dbdsucksnow86
About
- Username
- dbdsucksnow86
- Joined
- Visits
- 6
- Last Active
Comments
-
Hag I don’t mean scary in that way. I mean as a survivor there is very little concern over the killers now because they are so easy to walk all over and beat. The game structure is the survivors are trying to escape the killer and get out of the match but it feels like the killer are the weak links that should fear the survivors now is what I was getting at. I don’t know why I always see comments about how all these games killers 3 and 4 k because I don’t see those games. I don’t see all this killer domination that mainly survivor mains state; so it’s either not true and exaggerated to make it seem like killers are stronger then they are or I’m one of the few that doesn’t experience this.
-
@HugTheHag said:
I really don't think you can say it's the case at the scale of the whole game.
Killer might not be scary anymore, but honestly it's because though DbD is horror themed, it's hardly a scary game. Killers are not scary, they're an opponent who has the power to remove you from the game. That's the extent of their scare power.
However, I wouldn't say killers are a joke or as underpowered as OP says. As a very average survivor, I can attest that most games I see are 3Ks and 4Ks. And that's without clowning on the killer. Most of my escapes are hatch given by the killer as last survivor alive or the odd afk bot killer.
-
VFeng I play them equally. Survivor is so easy now it’s to the point it’s boring at times and not a challenge. I’d say I can 2 pip most games and I usually always get 1 pip. The games I don’t survive are the games killers camp and tunnel. I’ll have a killer chasing me for 3 gens before they break chase. Survivors have too many outs now. Regardless of what strategy I use as a survivor my end result is usually the same but my end result as killer is tied to many things I have no control over at all. I honestly feel SWF and party chats ruined the immersion that DBD is supposed to have. Party chat should be disabled while in a match because all you have to do is tell your friend across the giant map the killer is coming their way and they go and hide and vice versa. There are certain things not including perks that give survivors the slightest time advantage; one example is a survivor can tap a regressing generator in a split second and a killer has to do a full on animation. The seconds at the higher tiers count a lot.