blonde_b
blonde_b
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- blonde_b
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Right, because only survivors, can be toxic, right? Basically, killer mains ... just want survivors to come into the game and just stand there, so they can get the kills. They don’t want to work for it, they cry and complain until devs change all the perks to suit the killer and allow the killer to do the usual camp and tunnel!! Heaven forbid, someone brings in a flashlight, and they’re automatically toxic, because they blind you!! THAT, is BS!!!
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So, because I don’t look for the hatch, ever .... and the killer does, because as the last survivor, I have to be stealthy while looking for the hatch (if I did) so that the killer doesn’t see me! (while they’re running around like crazy, free to do so) Once they do find the hatch, the doors are SO close together, that it’s nearly impossible to open it without being caught. That’s really not a fair game. No matter how you look at it.
@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/517124#Comment_517124
I dont play Killer and I downvoted you.
The Collapse is supposed to be hard for the last guy.
You already had your chance, but the Killer found the hatch first.
This kind of thing goes both ways. Survivor gets a free escape if he finds the hatch. Killer essentially gets a free kill when he finds the hatch.
I'm failing to see what the problem is.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/517124#Comment_517124
As someone who plays both, you don't need the hatch at all. If you're relying on a hatch or a free escape you've already failed because no generators have been done. The end game collapse prevents much worse problems than you not getting a free escape.
I don’t look for the hatch, because it’s pointless. When the killer hits the door the start the EGC and the doors are right by each other, it’s really an unfair advantage.
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I’m at the point that I’m ready to quit the game. I get stuck in the game with players that either super suck, or players that only care about themselves! I literally just finished a game where the survivors farmed me, right in front of the killer and down I go, 3 times in a row, because instead of going for the jackasses that kept taking me off the hook in front of him, he went for the easy kill. Then, I had a game before that, where I did 3 gens by myself, got the other survivors off the hook, took out all the totems ... got downed ONE time, and the guy that was left, wouldn’t get me off the hook, just so he could get the hatch! I play killer and survivor. Killers are way stronger and way faster than the survivors. Most of them tunnel and camp anymore, especially in a SWF game. I’m getting in games where survivors are running around clueless!! No teamwork!! No knowledge of the game! They need to fix it so that it’s fair for all involved, killers and survivors alike. I’m sure I’m not the only one that feels this way. Maybe when it starts to hurt their pockets, something will actually change. Enough people quit, that’s def going to be seen. But that’s JMO.
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I can see how that is probably the most logical outcome, that the killer would just stand there. Nah, I don’t go stealth. I’m a decent lvl 2 surv. I’m always the one getting people off the hooks and healing them. Otherwise, I’m on a gen or totem! lol I die more from helping others, than if I were to just watch out for myself. I guess I do get frustrated, going the whole game without getting hooked, to getting the second to last player off the hook, just to end up getting hooked, for unhooking the hookees!! LOL
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Thank you, I understand fully, now! 😊
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So, I’m new to the forum ... but, I was under the impression/assumption, that it’s actually against the rules, to farm? Please, enlighten me!? TIA
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How is it wasting time? I’ve been one of the first that was hooked and because of other non-team players, was left there, having to try and get myself off the hook and have done so, successfully! If I use the same sense, being the last survivor that gets hooked ... why shouldn’t I have the chance, to get myself off of the hook? Mind you, there is little chance that I’d get off the hook, but if I have a perk or extra luck on my side, there is still a better chance that I possibly, could! How is that being a douche? ( why resort to name calling? That’s quite childish!) It’s def not about the extra bp. I’d just like the option, to at least TRY and unhook myself! If I’ve not been hooked the whole game and have made it to being the last surv that gets hooked, I deserve the same chance to escape, as the others before me!!
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People who play the game enough, already know what perks the killer has, while in game play. It’d be better, if they spent time figuring out a way to keep the killer, from camping hooked survivors! I’m certain the camping aspect, is far more common, than the telling of killers perks, aspect. I’m not sure how it gives the survivors an advantage, by knowing the perks. If they know you have a nurses calling or BBQ and chili, knowing that, isn’t going to help them! But this is obviously, JMO.
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It shouldn’t be a, “no”, if it’s a fair thing to do!