asanandic
asanandic
About
- Username
- asanandic
- Joined
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Comments
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hope they can come up with a solution without breaking the game completely... the game has real good foundations...
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to be honest if some players are having the luxury of joining games as groups of 2 - 3 or 4 as a killer main and the owner of the lobby I would like the option to accept groups of 2 - 3 or 4...
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Great tips Thank you a lot. I have been thinking the exact same thing actually long loops are working for the survivors if I get tunnel vision
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@Master said:
@asanandic said:
Hello all,As a new player (52hrs in game) The SWF groups are really taking all the fun out of the game. I am still learning that is granted but getting 4 generators under 2 minutes is making any learning or Blood point gain impossible. On top of all they are clearly using voice comm so if I am chasing some one they all know it.
Just we need an option in game for killers below rank 5 to chose to accept SWF groups in the loby or not
If they manage to do 4 gens in 2 minutes, then you are doing sth wrong. It should only be possible to get 3 done by the 2 min mark. (Its sad I know)
I am sure there is a lot I am doing wrong... I am quite new to the game and don't have the cool perks yet... I might have exaturated a but. But there is no learning when you get ganged on like that..
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Sad story... I didn't know the before SWF times... But hard to have fun when 4 gens done under 2 minutes
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@Milo said:
Use Lightborn :chuffed: asanandic said:
@Milo said:So you want to "fix those ""bugs" that are the only times to blind the killer.... Ok
I cannot know all the bugs in the game... So I want to fix those I experience... But I understand you... takes a certain personality to enjoy a game where you outnumber one side

Also what do you mean "enjoy a game where you outnumber one side"? How it has any relation to only being able to flashlight someone at the pallet
If you can only do things that are 100% thats your thing. Thnx for making my point.
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@fluffybunny said:
Are you perhaps newer to the game? The flashlight blind at the pallet has been a thing since the beginning I do believe. If it was a bug, they would have fixed it by now. Ways to work around being blinded at the pallet is following off of sound (movement and pain noises) or holding still.yes I am very new to the game... I do believe Flashlight Blind at pallets is not the ultimate game breaker... just wanted to point out it is an issue because it forces a situation on you where there is nothing you can do.
My only objection is I am already not looking into the lens. Any blind right after the break is fair and square
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@Milo said:
So you want to "fix those ""bugs" that are the only times to blind the killer.... OkI cannot know all the bugs in the game... So I want to fix those I experience... But I understand you... takes a certain personality to enjoy a game where you outnumber one side

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@DarkGGhost said:
sorry mate the devs make it so that work that way.I mean there can be a balance for it i think. Dont you agree with my point tho?
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Yes it should open immediately and you should get 6 nodes on the map that teleport you to the hatch. And the Survivors should only have to do 3 gens while all maps should have 10 more gens generated per game... Oh and the killer shouldn't be able to hit survivors 30 seconds after any chase start
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Well I get that playing with your friends on voice comm is great. What I don't get is constant "tea bagging" and after the game ends with all of them surviving the name callings in the post game chat. Like the objective of the group is to not only win games but annoy as much as possible. This behavior proves that SWF with voice comm is bordering cheating. Basically the survivors gaining information about the game they would not normally have via chat.
I think there should be an option for the killer to accept SWF groups in their lobby or not.
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You have put a lot of tought and time into this. And it is awesome. I love the Children of The Corn feel of the content you suggest. It is a great idea.