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arturradukevic

arturradukevic

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arturradukevic
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  • @Mooks said:

    Survivor perk: Purrfect Companion

    You and your cat are best friend and care for eachother even in this otherworldly realm.

    You spawn into the trial with a cat that stays within x meters of you and wanders/runs around in that radius. The cat uses a simple AI, no direct interaction/collision with killers or survivors. (Actually, let survivors pet the cat while crouching near it… might be too hard to implement though)

    When you are in a chase the cat will create scratchmarks just like a survivor.

    (This is a Perk that belongs to one of my survivor concepts, but it could also be cool as Jones the cat from Alien as a Ripley perk if we ever get an Alien chapter)


    You have a abittite for totems that fill you with gas.

    When you break a hex Let it RIP first ability actives get in a locker killer takes you out hit the skill check to fart stunning the killer for 3 seconds first part of perk deactivates via worktime. For every other dying/hooked survivors, gain an additional 6/8/10% chance to self unhook. self unhooking applies any unhooking perks equipped to you.

  • @meowzilla69 said:

    https://forum.deadbydaylight.com/en/discussion/245857/create-your-own-perk

    Killer perk- Fool’s errand

    the hatch is revealed to you within the 32 meter range. Once per trial once the hatch opens with a key or the last player left, the hatch is blocked by the entity for 15/20/25 seconds.

    the hatch timer starts when the entity stops blocking the hatch


    hello, are you sure this happens once?🤐

    "Once per challenge, when the hatch is opened with the key or the last player left, the hatch is blocked by the entity for 15/20/25 seconds."

    https://forum.deadbydaylight.com/en/discussion/245857/create-your-own-perk https://www.worktime.com/employee-time-tracking-software