ZandoFox
ZandoFox
About
- Username
- ZandoFox
- Joined
- Visits
- 21
- Last Active
Comments
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Leave, leave, leave please!
I understand you might have good intentions and want to give me that last free hit at the gates, but I hate having to push survivors out; it gives them a chance to tbag and add insult to my loss. (The exception is if I'm ghosty, because I can tbag back lol)
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@Bulbasaur2008 said:
https://forum.deadbydaylight.com/en/discussion/comment/1615327#Comment_1615327
This achieve without iridescent head is reaaaal pain in the lower back. Have you done "Evil Incarnate" with Myers? This one is real bullock as well - many survivors will just disconnect when they see you have "Judith Tombstone" or they will go into lockers and fuq your achievement hunting real good. If you haven't done it yet, then i truly wish you good luck - it can be truly awful to get.
I got extremely lucky, and got Evil incarnate on my third attempt. Granted, I did depip to rank 9 or so to make sure I wouldn't run into sweat squads.
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I really hate this new bloodlust effect, it looks like a really bad photoshop filter and it's extremely distracting.
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It is pretty bad
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Preschool is too strong for killer now imo, it's insane.
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I agree it should be higher. Not Plague height or anything, just a bit.
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saw this as well, it's hilarious. but yeah seems odd!
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Not playing the game till it's fixed and that's that. It hurts to say
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I'm done playing this game until auras are fixed. They need to be just as visible as before.
I can "live with" not being able to notice blood on the ground. I can "live with" invisible scratch marks on Ormond (though i might d/c from the match). But auras being this invisible on every single map? Nah.
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Just want to add one more voice to this thread.
They need to be much more bright and visible. It makes me not want to even play killer. I have deuteranomaly (mild red-green colorblindness) and this is screwing me over really bad. It sucks, and a quick patch is needed ASAP.
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It should grant automatic 1% regression (1.25 seconds), and it should take 1.25 seconds of repair time to stop regression.
Perfectly balanced, as all things should be.
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Additionally, making protection hits or something else give stacks for this perk would make it easier to use and therefore make it more fair compared to B&C.
Protection hits already give stacks for WGLF.