Wendig0_Bac0nman
Wendig0_Bac0nman
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- Wendig0_Bac0nman
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@Altima9619 said:
https://forum.deadbydaylight.com/en/discussion/comment/974197#Comment_974197
Unfortunately that doesn't pay the bills and too many of the entitled players will drop the game or just spam the forums everyday with complaints if there is no new content.
I think they’re fine with the auric cell prices and current dlc amount. And entitled players leaving is a bad thing why? I don’t really see that point. Game health should be a strong priority over what entitled people think.
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I think that the new Ruin seems decent enough. However, due to the current state of the game, I think it’s ultimately going to be a huge detriment to the perk. Being one of the best slow down perks besides Pop due to its ability to slow down the early game just a little bit. The new Ruin seems fine, but I think that there needs to be some other forms of change(s) besides modifying the Gatekeeper Emblem values. The first one obviously being absolute map reworks. The totem spots can be atrocious, and I don’t think that there’s many good spots in the current versions of the 33 maps that we currently have. Especially the older ones.
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This post I agree with. Personally, I’m gonna keep on patiently waiting for the ranking to be overhauled. That way it makes the game tolerable for me. Hopefully. I find Killer fun, but frustration when you progress. And survivor really boring. I wish the devs would make survivor more exciting.
From what I can tell, this game’s gonna be in a rough patch for a long while. Which is why I absolutely agree with the idea of the devs dropping all new content (Dlc, cosmetics, etc) and work on making the game better. I’ll gladly trade being able to play as Jason to make dbd better.
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@Raven014 said:
Um... maybe... but they could try to remember... I don't find it difficult to remember most of the time...
Right. But it’s more for the luxury of not having to remember such a thing in the heat of a match