VecnaPlayer
VecnaPlayer
About
- Username
- VecnaPlayer
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Comments
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@SoGo said:
I feel like it shouldn't be here at all times, cause it destroys queues, and because making it scarce is what makes it so exciting.
I don't agree with FOMO, and honestly, if the queues really do get too long, which I doubt would happen, seeing as the problem isn't enough players, the problem is enough survivors, buff BP in the categories that require more players, like they do with survivors now. Is 2v8s low? 100% extra BP for the classes that are low right now ontop of the survivor BP bonus. Is 1v4 low? Do the exact same thing.
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946309#Comment_3946309
Ok interesting. But I feel like despite fly, there are many killers that are better at patrolling 3 gens than Vecna. Someone like Singu comes to mind. Or hell, someone like Billy or Dracula are arguably also better at patrolling a 3 gen since they have their mobility power all the time and not just every 20 seconds.
Yeah, I agree with you, which is why, I, as a killer main, tend to agree with survivor mains that they are having a horrible time, which is why I RARELY 4k a game. Sometimes I do, because Daddy needs those kills for the milestone achievements, 100k blood points are nothing to scoff at. But, I am the type of player who handicaps myself, I don't tunnel, I literally try to hook everyone twice before killing people, with me only knocking people down when they are on their second hooks and are working on gens. And I do not slug, I don't knock down more people then I have to, I.E. when I am sorounded by survivors that try to flashlight save the one I did knock down, then I will start slugging people
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@Marc_123 said:
This is fun for some time. I think these 3 month intervalls are fine.
But 2v8 is a vastly dumbed down fast action version from the game. Also you have some absolutely unfair situations if the killers chase you together.
Also Legion+Oni was just awful.
Can't be much worse then Springtrap, but fair I can see how killer synergy might be a pain to deal with. Fair enough, I personally would just want that to play with my friend without having to go Survivor and without having to do a custom game.
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943368#Comment_3943368
What exactly is unfun about going against Vecna? Curious because I have seen a lot of people say they like going against him.
Also, Chucky to me isn't bad anymore either ever since they nerfed him.
As a Vecna player, I can see him being able to patrol generators as easily as he can could be a issue, fly allows him to move between generator to generator REALLY easily, making it hard for Survivors to finish generators at all. When I get a map that becomes hard to patrol, I just let them do 4 in all general directions while patrolling 3 of them to make it impossible to finish them, as such, I force them to 3 gen themselves. Then I patrol and make sure not to overcommit to any chases. Most people who get away from me, who I don't let get away, cause a lot of the times I let survivors live unless they have my eye or hand, but when I choose to go hard, usually only 1 at most escapes because of the hatch.
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@Gh0st2317 said:
Originally, I would've said yes. But there are vast limitations to this:
1V4 Will Have A Less Player Count:
Whenever a new mode is added, majority of player base tend to shift to THAT new mode. Making queues hard to find sometimes when going for 1v4.
2v8 Killer Queues:
However, playing 2v8 as a Killer isn't always fun as you need to sit in a queue ranging from 10-20mins just to find a singular match. On the other hand, it'll take a few minutes to find one as a survivor.
Conclusion?
Those are the reasons why BHVR won't add other modes for a 'permanent' time as the queues won't be balanced. And secondly, I'd say the modes they add are still prototypes as they are still ridden with bugs and considering how they're limited time.
I can see what you mean, but at the same time:
As someone who plays killer and has another friend who plays killer/survivor, it would be fun to be able to play with them without being forced to go survivor to do so or being forced to make a custom game to do so. And I mean, as a killer, you wait quite a bit anyway, especially now that the new killer is out.
I do get the point that it is still a prototype and buggy, which is why it should be properly fixed before becoming a new game mode.
I just think the game would benefit from having more game modes. Personally, I would also like to have a way for a killer and survivor friends to queue up, alas I can also see why that isn't really done. -
@IamtheMilkman said:
probably bc people are forced to play unfun killers..
Or having to play the same killer for 50 matches, like having to play 30 Springtraps in 32 matches, a killer which desperately needs a nerf by the way. He has too much map control and with the perk that reduces his terror radius it is a major pain in the butt to deal with him, and he just seems so fast too.
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Like, I don't get it, wouldn't more game options be better?
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943671#Comment_3943671
With dash power I think it would get more sales than Five Nights at Freddys.
I mean, yeah. Sexiness sells, no matter what some morons will tell you. And Lady Dimitrescu will have a lot of gooner survivors begging for her to kill them.
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@Abbzy said:
Tbh what killer is fun for survivor?
Many survivors enjoy killers like wesker, huntress, wraith and to my suprise blight. So every trap killer, killers that get first hit or have some solid/unfun antiloop, ai power (knight,houndmaster) are unfu for the most.
So next killer to be fun must be some well endowed lady with dash power.
Lady Dimitrescu.
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As a Vecna Player, I try to be friendly enough, only when I get flash bombed do I usually decide to kill as many as possible. Beyond that, I am more then happy to let people go, was outjuked by a group of three, the Lara nearly made it to the exit, got her down before she could leave, decided she earned that win, so I dropped her back at the entrance and let her crawl out. The only people I am adamant about not leaving, as a personal rule, are those who find my eye or hand, everyone else can leave for all I care, the hunting and the smashing of pallets and generators gives me all the bloodtokens I need. So! If you see a Vecna who hunts but only swings to injure, not down… except for when your party member found an eye or hand, that is probably me.