Rezolushun
Rezolushun
About
- Username
- Rezolushun
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Comments
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/1043245#Comment_1043245
Agrees with this, don't punish people just because some don't like swf, not everyone is toxic or throws salt, some of us just like the game and have fun and have great convos/times with our friends, even through lobby times. I feel i have an online lil family now due to swf. People just need to realise this is how it is, if you don't like some of the things or game play then perhaps go play another thing.
Ummm...did you read my entire rant? Lol I uninstalled the game. I’ll just stick to fighters for now. The competition is more balance and about skill. If you lose it’s cause you just need to learn the match up. With DBD I felt like I lost due to survivor advantage not my gameplay. Survivor to me was boring. Too easy. A better killer/survivor game was Friday the 13th
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@imlegion said:
Hahaha I have so much invested in my killers just as much as my survivors and I played those three games each with a 3 k
you sir are a god. No sarcasm...I guess I just need to get better. Lol Well played
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@ImLeslieKetamine said:
SWF is OP, but there's no reason to make a big deal about it.
It'll always be in the game, and it's fun to play in one.
But not fun to play against one. https://www.youtube.com/watch?v=j_7pknS02i4
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@imlegion said:
Noed doesn’t become active till the end of the game and no I’m waisting gen time on a totem the longer you stay the more pressure a killer has chases hooks time for him to fiqure out how people play I’ll worry about it at the end but my opinion you should need stacks like devour hope for every hook you make during the trial awards you a insta down token say you hook 2 survivors atleast 2 times that’s 4 tokens for the last two survivors you have four insta hits for 2 survivors seems fair and you have to do something for it
Ok, you obviously never played a killer match. Go try 3 games as a killer of your choice. Then respond to me. Please refrain from responding until then.
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@imlegion said:
https://forum.deadbydaylight.com/en/discussion/comment/1045166#Comment_1045166
Seriously it’s just like ruin old ruin it passively gives you a insta down granted it’s a end game perk one that can sometimes last and sometimes be destroyed before you can use it but if your going to get rid of on extreme on one side you better expect the same for killer just saying it’s not hard it’s basic balance
Just cleanse the five totems during the game and you never have to worry about it
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@imlegion said:
noed Needs a change if swf needs a change
😂😂😂
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@hocrux said:
All i'm asking for is a little info ie: those who swf and join a lobby together gets a mark(preferably same color marks) to distinguish if a player joins a lobby with someone else or is a solo or if it's a 2v2 swf etc. What? Survivors allowed to gain info and killer does not have an inkling of info to gain? Atleast that helps the killer adjust his gameplay instead of trying to waste time and discern themselves if these players are on comms etc
Agreed
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@oxygen said:
If you want to nerf it trying to interfere with VOIP is the least feasible option.
Absolutely impossible to enforce. People could just voice chat from other devices anyway, like using Discord on their phone while playing on PC or console. Even trying to do it is one gigantic waste of resources.
Not literally. I guess you didn’t read the full post or my first comment.
My suggestion is to have casual play separated from ranked play. The custom game option should be available as casual play where all perks/items and add-ons are available. SWF groups with coms or whatever can just play for fun.
Ranked matches should be based on skill as solo players.
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@PigMainClaudette said:
Ok. So I want to spend time with my mates in a game that we all enjoy, but we don't have 5 people for customs.
You want to punish me because I want to spend time with friends who I trust more in this game than randoms.
There have also been quite a few times where the comms are just "OH, FECK! GET HIM OFF ME, GET HIM OFF ME, I'M ON FINAL HOOK!"
"Where are you"
"I DUNNO! JUST GET HIM OFF ME!"
For sure there’s plenty of SWF that are just hanging out while playing. I made a comment above after my post suggesting maybe separating casual matches from ranked matches. I just feel like if you want to play casually then all perks/items and add-ons should just be available for all and everyone can just have fun playing. But while playing a in a competitive setting (ranked) then to be fair either involve you he killer in the chat or don’t have it at all.
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@AngryFluffy said:
If you think it is too easy to win in a swf group then don't play that way. I usually play with one friend, rarely in a group of 3 or 4 and for us it's more like
"Hi, how's ur day?" "Boring, oh no, I hate this map" "Have you watched latest episode of show by?" "Yeah AAAA@#$% it's ghostface!!!" "run for ur life dude!"
Theres always a little information more than you'd get as solo, but also a lot of distraction by talking about stuff and fooling around, wasting time by having fun.
I am aware that there are also well organized groups who play serious and it is difficult against them as killer. But if you'd nerf swf in general, I'd probably would stop playing along with a lot of other people (basically e everyone I know who plays this game). We play for fun, not to bully the killer and not to sweat and tryhard to escape. Idc if I get sacrificed or not as long as I'm longer than 2 minutes in the match and not get tunneled to death instantly I most likely have a good time and would be ok with getting sacrificed. If I go against a killer who had a bad round I sometimes even give him the kill for free if he played fair.
As you already said, not all swf groups are toxic. But if swf get nerfed in general, the people who play relaxed and for fun are the ones who get punished the most.
Valid point. Here’s a suggestion; they should just be a separate lobby for casual players and the other for ranked matches similar to fighting games.
Casual could work like the custom game option where all perks/items and add-ons are available for both Killer and survivors. Coms are welcomed and everyone just has a good time.
While ranked matches work more like the current game were you grind for blood points to get the perks/items and add-ons. Every survivor gets linked with random survivors or can remain in there group but coms will be blocked.