ProjectWolf768
ProjectWolf768
About
- Username
- ProjectWolf768
- Joined
- Visits
- 13
- Last Active
Comments
-
Literally tho
-
@Rokku_Rorru said:
I find most my issues with high mobility killers is small maps and server jank/desyncs. They seem to do hit validation different for every killer.
Chainsaw goes through people on billy if you lag, Wesker gets a force grab, chucky gets a bus hitbox (the way it looks not the way it actually is), Blights hit dressing makes it look like he can turn further than he can, Wraith just hits walls and you go down coz of how fast uncloak hits are.
Wesker's a strong tunnel killer because of the infection revealing where the recovering survivor is, and that's what they should have targetted.I agree with you on this statement right here
-
-
Honestly well the cool down isn't that long bc after 5 seconds it seems he it using it again and again
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3837488#Comment_3837488
To be fair, neither did Hillbilly and he got stuck with that horrible overheat mechanic for a while.
It wouldn't be the first time. The difference is that Hillbilly's situation was a mistake, it should have never happened. With Wesker I think further nerfs would be justified.
He needs to be nerfed bc it's some total bs that he can just spam that move to trap you. It needs a cooldown
-
-
Well tbh it's better that just sending out movie killers and survivors. Like take the time and make their own killer or allow the community to do it.
-
I agree because these small maps just make that offering so pointless.