Pez
Pez
About
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- Pez
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Comments
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@CallMeLs said:
Oh man if only you were around when bloodlust wasn’t a thing.. you were NEVER able to catch survivors who could just loop you until the 5 gens are done and everyone’s gone. Maybe you should take notes from your critiques of the devs and think About things before you say something. Bloodlust is completely fair in the current state of things.
I would agree with you but that was when there were double pallets at every loop. Bloodlust needs to be looked at because holding the "W" key around a medium safe pallet and winning the chase is something that shouldn't happen. It's static, just like Legion's original power.
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I'm not the person to be asking as I play on PC, but hey at least it's better than "an unkown error occured" I would reach out to the support team.
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All i'm saying is to stop taking this game so seriously. Don't be a pussy, run up to the hook, and save the person. So what if you get downed. I find it fun and satisfactory to be facecamped because I know I did a good job in the chase or i was (rarely) toxic. :)
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@PigMainClaudette said:
I have thought about using a "passive" bonus tied to a character, but that'd have it's own balancing issues.
Survivors also get items to replace the slot for the killer's power. A killer's power also dictates the playstyle of said killer.
I have to disagree with (parts) of this. Certain killers are very flexible to suit a certain playstyle, for example, wraith can play different each match depending on addons or billy can choose to play differently based on the way he wants to play, while a killer like bubba is pretty one sided. I also agree with the fact that survivors shouldn't have these passive balances. Imagine a Jake having built in Iron Will, DS, Adreniline, Balanced Landing, Prove Thyself, and a key.
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@Speshul_Kitten said:
If I’m running Disstressing + Huntress Lullaoyou can bet no one is hitting that skill check not even the most experienced survivors, any success would be luck.
Good thing you don't need to use those perks cuz they can't hit them anyways. or gen skillchecks for that matter.
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/931208#Comment_931208
The generalization is in fact being made by yourself. You are using two videos which are extremely bad examples to try and state something.
Someone could post videos of killers killing all much quicker than the gen rush you only focused on. What would that prove?
You are also using complaints on forums to be reflective of the hundreds of thousands that play. These complaints are from a tiny minority of players and there are just as many which disagree.
There is no doubt a setup with the best perks and items to rush gens can and will do them extremely fast but in the same way killers can kill all with the best perks, add-ons and offerings. What can be done isn't reflective of every single game even at high ranks.
I would advise to look at the person you posted about and see how well they do in the majority of their games. They are afterall a highly competative player. The average game length is around 12m after all.
You may not like it but yes some (not all) complaints do come from players that may not be up to that standard and feel they should be better. It's hard to understand as they believe they should always get at lead 2 kills. That isn't the case.
You will win some easily, lose some badly, kill 4,3, 2, 1 or even none. That's how PvP games are.
That's not to say some killers don't need changes as they do as some don't have the pressure capabilities as others.
I noticed you never commented on the 50 game test where said person won 49 out of 50 games. Knowing this you must think that killer or addons at least need nerfed now? Surely with the gen rush they talked about it should not be possible?
Why can't everyone be as intelligent as twistedmonkey who can prove a point without calling everyone bad and splitting it between killer v survivor on the forums. +1 to you for actually being intelligent!
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That actually sounds incredibly cool. Up Vote This Everyone. An example could be that at prestige 3 the wraiths bell could look similar to legacy, as the entity as "Fully Awakened" the bell. This could give the wraith increased mobility around the map and he would be able to do a burst attack, (Windstorm). Or he could also have the ability make his heartbeat become completely 0 and he would be completely invisible for a few seconds to mind game survivors.
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Deja Vu could activate at random times, lets say every 60/50/40 seconds. Revealing totems, generators, hooks, chests, and possibly the killer.