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@randonly said:
https://forum.deadbydaylight.com/en/discussion/comment/2874711#Comment_2874711
From the amount of stuff you've listed, it's quite frustrating from a big company like BHVR not pay for an official translator, and it's not like the amount of text lines in the game are big enough.
Ps: thinking here what kind of relaxing action that would be to have the aura revealed. ͡( ͡° ͜ʖ ͡°)
I wonder if Devs noticed these issues.. Some other koreans already have reported them, but most have not been fixed since quite long ago.
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"When the Killer performs a break action, the Killer's Aura is revealed to you for 3 seconds."
-> "When the Killer performs a relax action, the Killer's Aura is revealed to you for 3 seconds."
Maybe you just put the script to google translator. It translates 'break(부수다)' to '휴식하다(take a break)'.
"Tremendously increases the chance to be sent to Midwich Elementary School when burnt"
-> "When you burn yourself, (this offering) tremendously increases the chance to be sent to Midwich Elementary School."
okay...?
"Hitting a Survivor within 8 seconds after Manifesting turns on the last 4 TVs turned off by Projection."
-> "Hitting a Survivor within 8 metres after Manifesting turns on the last 4 TVs turned off by Projection."
How could '8 seconds' be '8 metres'?
"Mikhail's Eye" -> "Makhail's Eye"
미하일 ≠ 마하일
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@lavars said:
https://forum.deadbydaylight.com/en/discussion/316518/translation-issues
HAHA! No wonder Korean players are so good with such op perks :P
But yeah, it would be nice to see better translation, unfortunate most games can't hire 50 people just for translation.
I want to fix all of these if I can.
Some have been neglected for years.
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/368762#Comment_368762
Well some survivors have experienced 20 min+ queues as SWF, at least if you can trust the forum posts (probably exaggerated, but still)
Now they'll have experience 20 min+ as SWF, because of red pings.
Quit and wait 5 second → Make a new room and invite others → Start matchmaking → Meet red ping killer → Infinite loop :'DD



