OllieAnder_Live
OllieAnder_Live
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@Shroompy said:
thing is this could be used for HARD camping, setting up an area where all 4 Legion members are and dealing full health states of damage. Not to mention you could technically just hook a Survivor, then take control of another and you'd still be guarding the hook. Because of this, this they would also have INSANE map pressure being able to not only be a 1, not 2, not even 3, but 4 places at once. You could theoretically be pressuring all 4 Survivors at once even if they're all separated, which is literally punishing them for doing their job well. Separated? Still punished for it, together? You have to deal with Frenzy.
Don't even get me started on the slow down, having to deal with a Legion member just showing up while repairing a gen and also having to deal with Deep Wounds would just be a pain, and them walking as fast as a Survivor walking is a bit more of a big deal than you realize. Zombies move at 1m/s (or 25%). A Survivor walking moves at 2.26m/s (or 56.5%). They would definitely be able to assist much better in chase because of this and be able to push Survivors off gens more consistently.
They would easily become the strongest killer in the game but in a VERY unhealthy way
As I stated prior. They would move around the map. As well, move like zombies and walk. They can NOT feral so no deep wounds except by the player. They would only give a killer instinct.
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Did you not see the part about they would meander around....meaning that the other legions would NOT be stationary.....and walk around....like survivors.... but as the zombies meander around...Quote. "All legion members spawn in the game (like nemesis' zombies) they can NOT feral." (meaning they cant deep would.) the killer instinct would be like victors.
@Shroompy said:
thing is this could be used for HARD camping, setting up an area where all 4 Legion members are and dealing full health states of damage. Not to mention you could technically just hook a Survivor, then take control of another and you'd still be guarding the hook. Because of this, this they would also have INSANE map pressure being able to not only be a 1, not 2, not even 3, but 4 places at once. You could theoretically be pressuring all 4 Survivors at once even if they're all separated, which is literally punishing them for doing their job well. Separated? Still punished for it, together? You have to deal with Frenzy.
Don't even get me started on the slow down, having to deal with a Legion member just showing up while repairing a gen and also having to deal with Deep Wounds would just be a pain, and them walking as fast as a Survivor walking is a bit more of a big deal than you realize. Zombies move at 1m/s (or 25%). A Survivor walking moves at 2.26m/s (or 56.5%). They would definitely be able to assist much better in chase because of this and be able to push Survivors off gens more consistently.
They would easily become the strongest killer in the game but in a VERY unhealthy way
Read this part too..
@OllieAnder_Live said:
https://forum.deadbydaylight.com/en/discussion/comment/2765682#Comment_2765682
No they would walk like a survivor would walk. They can not run or anything but would bring more of that wolf pack concept that Legion is supposed to be. Moving like how zombies meander around
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@Phasmamain said:
Do they move around at full speed? If so that’s kinda busted
No they would walk like a survivor would walk. They can not run or anything but would bring more of that wolf pack concept that Legion is supposed to be. Moving like how zombies meander around