Noaboy
Noaboy
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- Noaboy
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Comments
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@xltechno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3677139#Comment_3677139
That's right. So too many survivors fall like dominoes without a safe loop.
This killer is pretty loop depenadant tho, I can only run him if I have a window vault or a loop that has high walls inbetween them to break LOS otherwise I get screwed
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@MechWarrior3 said:
It still takes 2 hits to injury and 3 to down. If you’re not getting the weakness off while in chase that’s on you and your counter play. It takes hardly anytime to do it.
“Big range” uhh it’s barely 5 meters. Executioner can go through walls too but with a much further range. Not including addons.
The unknown is hardly an issue.
5 meters? He can litteraly launch them upwards to 20meters and they bounce and go trough objects / walls like what?
Also the "removing weakness" takes 10 seconds opossed to the 7 second cooldown for UVX, you also have to be very close to the killer to actually be able to get rid of the UVX giving him a bigger chance at hitting you a second time, 21 seconds and you could be dead and there is no way to loop him unless you got map advantage, only windows will save you
@LeFennecFox said:
Huntress:
- faster with less arc when charged some
- 10 hatchet basekit
- guaranteed health state if you land it with pretty generous hitbox
- basically no cooldown besides reloading
- 110%
Unknown:
- 7s cooldown
- does no damage unless you've been hit once
- 3 second window to land the shot if they're looking at you
- slows you down some
- 115%
- very occasional teleport without too much control when it's placed
Yea I'm sure unknowns power is too op because you can't turn around
Huntress has 7 hatchets basekit not 10
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I insta leave against huntress, can't stand the lulaby it's so annoying
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/161983/being-able-to-mute-huntress-lullaby
DaMn, tHe hEaRt beAtIng iN mY EaRs aNnOy mE, I WaNt tO diSaBle iT in ThE OpTiOn
It's a game mechanic, a design, and I think they have to add killers who have custom terror radius. It's probably made to break the mold of just hearing a beating heart every game, it's a concept I like a lot personally (even if sometimes, when I don't know who is the killer, sometimes I think I'm hearing the Huntress Lullaby, it makes me super paranoid :') ).
One thing I would damn love to see is a killer with no terror radius but with a mist around him, that would be scary and super cool af (like the Fable 2 Banshee mist, if anyone has the ref here).
There's something called Misophonia and alot of people have it