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MrDBM1

MrDBM1

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MrDBM1
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  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2927873#Comment_2927873

    Infinite Mending was a bug.

    Looping is not a bug.

    How do you even compare these two things?

    And people actually find looping enjoyable. If you nerfed that (aside from map's tile logic) it would probably harm the game more than help. It's just how the game evolved.

    -----

    There are multiple problems with this game, but not having non-ranked matches (atleast in my opinion) is not one of these problems.

    (also damn completely ignored my flashlight statement, sad)

    Infinite mending wasn't considered a bug.

    It's was only considered broken.

    The add on did it's function, the devs simply so it was too broken that they treated who used it with a Ban.

    And

    The Flashlight should be nerfed.

    How? Make the flashlight weaker or take more time too stun a Slasher.

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2927382#Comment_2927382

    And most would argue this is now what makes dbd, dbd - looping effectively.

    Just look up. Or use Lightborn! That's a perk.

    Because Casual player's want to play the game with try hard's breaking there experience.

    Alright, but that still doesn't mean that tryhards wouldn't go into casual matches for easier games.

    Unfortunately i need to disagree with the looping.

    It's the way to play the game.

    The pallet's/window's belong to the game but it's not meant too use has a trap for killer's.

    What is DBD?

    DBD is a game of 4vs1(survivor's vs slasher/killer)

    The objective is to Fix generator's and escape.

    Survive is part of the game has well, but trolling the Slasher or "traping" the Slasher isn't the way to play the game.

    You had infinite mending from legion for example it was a broken mechanic

    But it was legal.

    The Devs saw the issue and warned player's if they used the infinite mending, they would get banned.


    Basically what im saying is the Devs on acknowledges if the community Agrees there's a problem with the game.

    ______________


    Now talking about try hard's.

    Yes this WOULDN'T solve the problem.

    But

    It would suppress the problem.

    Imagine an update with everything i said and you/the community in 10matches, you would find try hard's in 3 of 10 matche's.


    But for that to happen the community needs to accept the game has a problem and they should fix the problem.

  • @Emeal said:

    It would help more if you defined and explained the problems, then at least people could see what and how your suggestions would try to solve these.

    And i explained.

    There's a category called Solution's ๐Ÿ‘

  • @EntitySpawn said:

    Fix DH.

    Fix maps.

    Fix tile RNG.

    Punish camping/tunneling, reward chases/hooks.

    Have a fixed pallet spawn rate.

    Remove SBMM or make it less strict.

    Buff 80% of the perks.

    Thanks ๐Ÿ‘ for the support

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2925359#Comment_2925359

    1 and 2 would severely hinder looping for no reason

    7 doesn't make sense because something being "annoying" doesn't warrant being nerfed

    6 wouldn't make any sense because most people don't want to play "sweaty", and they'll move onto casual mode where they'll continue facing "sweaty" players along side noobs

    Yeah that's the objective of 1 and 2.

    The game is for the survivor's to fix the generator and escape.


    Not to wait on the Slasher and throw a pallet in the head every single time or going to window's every single time.

    ----------

    The Flashlight it's broken.

    It's annoying because it doesn't give a Slasher to defend them self's from the light.


    Make sense to blind?

    Yes

    It's Broken?

    Yes

    -----------

    If you're a Casual player, you don't probably know how the community play's the game.

    There's alot of Player's that play the Game for the Rank/battle pass.

    That's why i suggested an Non Rank mode.

    Because Casual player's want to play the game without try hard's breaking there experience.

  • @ThatOneDemoPlayer said:

    Most of these are bad ideas

    Indicate the one's and express yourself