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LewJay

LewJay

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LewJay
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  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2964083#Comment_2964083

    You wrote “I heard somewhere” and “if this is true” and no mention of the confirmation from BHVR. This lead me to believe you hadn’t seen the confirmation. So, no you didn’t “literally” write that. Either way I highly doubt you’ll see this change. But, hey knock yourself out asking. I’m not going to rain on your parade.

    I thought it was obvious that's what I meant. Either way, the point still stands that it would be a great additional reward on top of whatever they have planned. I can't see me being very happy with bloodpoints or shards is all I'm trying to say...

    But a cool glowing cosmetic that I can use forever? That's special to me. It's my way of saying "hey I was here, I p3'd this character before the grind reduction"

  • @JadedDreamer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2963952#Comment_2963952

    I don’t know that your fully understanding the idea. Not all perks will have 3 lives, the hex perks are likely not going to have more than one unless they’re really weak in effect. Ruin will still only be around for one totem cleanse. As totem cleansing takes a fair amount of time. Hex perks are more likely to have fewer totem charges due to their powerful effects, and it’s not like the hex perk can be transferred. This isn’t an ammo system after all, it’s not intended to change the general effects of hex & boon perks. And I detailed something about how the charges act with hex: undying.

    So, I don’t particularly see your point.

    I think I prefer the idea of having hex perks do more. It fits with the high risk high reward playstyle of using them. Take Lullaby for example, wouldn't it be nicer if it was just a straight up no skill check warning?

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/324749/progression-rework-feedback

    BHVR has confirmed it won’t be a cosmetic or a charm. I doubt we’ll see them change this.

    Bruh. I literally said that in my post. I'm just offering a suggestion as to what it could be in hopes they change their mind if enough people actually want it.

  • I just realised I put this in the wrong forum. I didn't see the feedback section. Would a mod kindly move this to the correct location for me?

  • You want to give some of the strongest perks in the game 3 chances? You're basically just reintroducing old Ruin-Undying back into the game.

  • They really are determined to punch Billy into the ground so that he never gets back up, aren't they?

    First, an unjustified nerf to his basekit. Then taking away Skybilly from people who play him for fun.

    Soon, there will be zero reason to play Billy at all.

  • I have concerns about this too. Most of my killer games include giving the last person the hatch. If they were to add this, it should be like this:

    1. Have the OPTION there for the killer to perform the Mori, as would appear with any other Mori but it could say something like "M1: End Game"
    2. Have it so that this Mori counts as a hook state, allowing people to get their BBQ stack.
  • I mean yeah. This ^

    But I feel like this could be a neat little way to reward the higher devotion players, since it currently does nothing. You could also get one "Devotion Token" per level, as a way to earn devotion-exclusive cosmetics. I'd like that

  • @slipttees said:

    I miss in options change language in Console!

    I mean having a console is what I grew up on with Source games too, I can still tell you a lot of console commands for Half-Life 2! It is a nice way to change settings yourself without having to directly edit config files in games, if you need to change something quickly, in any game.

  • @Starr43 I wasn't being entirely serious when I said I want old Wraith back. I was so upset with the new bug + the uncloak move speed at the same time, which has resulted in me performing much more poorly with wraith. Yeah, he could use some extra changes to the uncloaking move speed, but if they fix this bug it might just make him feel better to play, more closely to how smooth he felt before 4.6.0

    I hope @Starshadw is joking, or you really did go against a hacker. Wraith even with his speed buff is far from the strongest killer, and it is impossible for him to uncloak instantly even with double addons for it. His new move speed when cloaked is only 150% (That's about 20% less than a phasing spirit without addons). So unless you were exaggerating details, I think you went against a hacker.

    @Metzu I knew about the bug from various streams, I am holding out that this is what I'm missing because currently he doesn't "feel right" to me.