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JoeProKill2000

JoeProKill2000

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JoeProKill2000
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  • @Alify said:

    https://forum.deadbydaylight.com/en/discussion/comment/1257685#Comment_1257685

    My idea is not like the idea of an object perk. In addition, the perk is quite limited, it depends on the chests. Swf will not be able to use it endlessly. If you play as a team and they will save you with flashlights, then you simply will not have time to put the sensor. What is the abuse of the object? Object can be countered by many ways and my Perk can be countered by many ways too. Moreover, Object probably does not help but only causes negative emotions to Killers. However, I agree that the perk will be clearly stronger if everyone takes it. I could make it one-time use, but then it would kill the potential for solo queue players. Anyway there are already such perks as: adrenaline, ds and some more which are abused very much, but many are already used to it. So I still think that my idea has the right to exist.

    It seems kinda dumb that you can see the killer for like half a minute and he can’t see you. Also, why would your idea have the right to exist but the thousands of others which I actually consider better don’t? There are some really good ideas out there that I wouldn’t mind that aren’t in, this one is eh and nothing you say is going to change my mind on that.

  • @Alify said:

    Hi, I came up with an idea for a perk that seemed pretty interesting to me and useful even in chases.

    https://us.v-cdn.net/6030815/uploads/612/2YVHSGCYP3NU.png

    What do you think? Click on the “Vote Up” button if you like my idea. If you disagree with something, I will gladly accept constructive criticism.

    Prior to this, I offered a rework of Maps, if you did not see it, then I advise you to take a look:

    https://forum.deadbydaylight.com/en/discussion/150153/maps-rework-items

    This is already here, it’s called object. This would be abused in swf just like object is.

  • @Kon said:

    i think everyone should have to be hooked atl east once before the killer can mori anyone

    Not here to discuss how moris should work, as that’s very controversial, I just want the survivors to not depip on a mori

  • @Milo said:

    So in turn make it so moring is actually valuable for pipping.

    Or how about changing Moris so tunneling off the hook isn't a possibilty?

    Well, this wouldn't benefit pipping, this would simply make sure it didn't harm your pipping. Can't go down pips during an ebony, doesn't mean you will go up, just means you can.

    Also, I don't want to try and make any changes to moris themselves in this thread as that is already a huge discussion. I'd rather just have it so they don't depip you.