Jgold1376
Jgold1376
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- Jgold1376
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Comments
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/951591#Comment_951591
Actually it is a nerf, because it makes them less powerful, which I already stated I have zero problem with.But in return, was the DS deal I mentioned. It's an eye for an eye man. Survs act like killers run mori's every match when they know that's not true. They also act like killers just tunnel and play the most toxic when running them. MOST killers hardly ever run mori's, and when they do, they play by the 2 hook system, or mainly just use it as a back-up plan for toxic players. This is coming from a REAL killer main. I've played many games where I ran a Mori and never even used it. I don't get all the fuss...
The psychological factor is still there. It's just giving survivors a better experience. I understand your point, as I hardly run them as well, I'm just trying to find a middle ground for spammers
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@LordEmrich said:
https://forum.deadbydaylight.com/en/discussion/comment/931647#Comment_931647
Gotta be if you're trying to get Moris nerfed.
I'm a killer main, and I think Moris are too powerful
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/949707#Comment_949707
Not really. Just tired of getting hit with it when I don't tunnel, but that's the way it's setup. Anti-tunnel perk my ass. They want mori's to go to 2 hooks, therefore nerfing ALL killers a tad, then in return, it would only be fair to do the same to survivors.
How is it nerfing killers. We're not changing their powers just conditions on being able to kill survivors. I'm a killer main but I only mori after second hook because I want a longer and fairer game
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@humanbeing1704 said:
2 hooks would be making it a bit eh but I can agree ebony mori should require every person to be hooked once then they might have a slight bit of skill put into them
Ebonies are already set up like that
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@ThisGuuy83 said:
Sure, but in return, DS doesn't work until your 2nd hook either. Uh-oh! 🤷♂️
Guessing you get hit with ds a lot😂
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/947677#Comment_947677
1) I deliberately put it as "has been hooked twice" to make it so a player with DS won't lose their chance to use it either because the Killer camped them some amount or because nother Survivors simply didn't bother to rescue that Survivor in time to not reach 2nd stage on a single hook.
2) My idea would apply to all the Killer Bloodpoint offerings (except Hollow Shell, Survivor Pudding, and Bloody Party Streamers). The Uncommon ones would let you kill one Survivor, and the Rare ones would let you kill all Survivors. I only used Tenager as an example.
I actually really like this idea. Still requires skill of the killer to actually get the second hook, and let's survivors use their full perk loadouts. Now, whether or not BHVR can actually pull this off is a whole other discussion
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@TAG said:
I think it could be fine if you make 2-hook Moris part of the Bloodpoint offerings. I personally think 2-hook Moris by themselves are not worth even a common offering.
I'm not sure I follow your train of thought. Please explain more
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@Prex91 said:
Agree. Also nerf keys.
In what way should keys be nerfed?
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I normally do 3 waves for safe, and frantic waving for camping