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Jashaun

Jashaun

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Jashaun
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  • @Xzan said:

    Checking player profiles to see who is a group is already possible. So why not make this information easier accessible?

    I want to know if I have to use better addons or switch to another killer. lobbydodge because I don't want to play against a 4 man with my babywraith who has a daily.

    SWF gives enough advantages, so at least a notification shouldn't be that much of a problem.


  • @ApeOfMazor said:

    Ruin is gone now, there is no reason that DS and other meta perks should exist anymore. If killers have to suffer through gen rush then survivors should have to deal with tunneling and camping. Suck it up survivor you got caught. Enough with the 2nd chance perks. Make this game actually fun again instead of a survivor playground.

    if youre camping and tunneling, you cannot be mad about survivor side of perks sooooo lmao

  • @RIP_Legion said:

    I don't like using videos on forums but honestly I think if I'm going to use a video now would be a good time. It's by Tru3 love him or hate him, it's not really about him though as he didn't do anything spectacular, just did gens and saved.

    https://youtu.be/FvN1m-KHirM

    If you didn't watch the video fine but tru3 on multiple occasions was destroyed by this Nurse player, seriously one of the better Nurse players I've seen since the nerf (Not that I went out of my way to find better nurse players). This Nurse had one bad chase and it was over, ruin and pop wasn't enough (pop she especially made use of). This Nurse's crime was... not playing like a (Bad Word), didn't tunnel anyone and he paid for it. Survivor mains if you're wondering why you get tunneled off of 2nd hook when there's 2-3 gens left this is why, it's not personal (usually) we'd just rather win. If this Nurse secured the kill on Tru3 he would've won, 3v1 is so much easier than 4v1 for obvious reasons. This wasn't even a Swf group, those aren't a problem themselves but when they're there they make certain problems worse.

    Tl:dr bottom line is we need to reduce gen speed or add a small secondary objective for survivors to do like making dull totems give a small slowdown penalty to gens per each totem active, this way it doesn't feel like such a waste of time watching someone do a totem next to a gen, actually gives them a reason to exist aside from 1k boldness.

    Added on after: to make up for these changes I also want to see killers punished for playing like ######### for example tunneling one dude into the ground at the start of the match/blatant facecamping. I was thinking for being in a certain proximity to the hook (10-14 meters something like that) survivor repair/heal speeds increase by a fair bit as to punish facecamping just to secure an easy win. This way it rewards killers for playing fair by making gens just a little more manageable while punishing those who go out of there way to be ######### and gives the survivors a real chance to get gens done even while someone is pretty much out of the game.

    stop complaining lol, not enough pressure was applied ig and thus made the game easy for survivors. tunneling is a horrible excuse for kills

  • @BeanieBoyBob said:

    I know that the ongoing bugs may have initially deterred you from implementing the penalties on the players that DC, but this has been a long time coming - and no amount of bugs can stop the fact that certain players abused DC far too much for it to be funny anymore.

    No more excuses for X thing for a DC now, which is finally a relief to my eyeballs. Just wanted to take the time to thank the devs for giving me one less thing to get angry about when I'm playing Killer/Survivor from now on. At least dying on first hook still gives Killer the progress that they need toward pipping as part of sacrificing, as well as preventing Survivors from going into what was a losing from very early on towards the start of a trial if a player simply didn't like playing against the Killer, e.g. Legion Scapegoat Epidemic.

    I'm just hoping that the tests will prove as positive as I hope for them to be. 😁

    tbh dc cus of a map or killer(also giving hatch) is understandable but dc due to first down , first hook nd etc is dumb.

  • @Blueberry said:

    Just so you know, the devs have stated that admitting on the forums to doing bannable offenses can get you banned. Idk how strict that is in regards to DC'ing but it's been said.

    Also, that is no reason to DC. You made misplays and could have even run DS to counter that.

    but they didnt run DS??? You cant changge perks midgame smart

  • @Apackawolves said:

    Survivors always have an excuse when they lose. Most of them are toxic anyway, so NOED is just a green light for them to impose their toxic attitude on you after the match. Especially SWF groups. If they can’t bully you in the match they’ll try to bully you in the chat. And if they’re not whining about NOED, they’re whining about some other perk or addon. Or they’ll redefine the meaning of camping/tunneling to whatever suits their mistakes best. That’s why I don’t tailor my perks for them. I’ll use whatever I want. If they don’t like it, too bad.

    the fact you think every survivor is like this...