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Hitm3on3mor3tim3

Hitm3on3mor3tim3

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Hitm3on3mor3tim3
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  • @Hitm3on3mor3tim3 said:
    The should just do a dual type thing when the Hatch stand off is in play. 
    The two players enter the circle around the Hatch to start it, with increasing difficulty of hitting certain buttons.
    If the killer wins he gets to mori the survivor and if the survivor wins they escape. 

    That's completely unlike any other mechanic in the game. It'd be easier to just have it so that the entity closes off the hatch for a few seconds when the killer hits the survivor and the survivor isn't in mid-jump. Now survivors can't walk up to killers with impunity at the hatch; killers can hit survivors and it's not an automatic escape.

    Also, if the killer is going for a BBQ 4 stack, they may want to hook a survivor, not mori them.

    Sorry what I mean is there is a circle like say 3m wide if the killer chooses to stand in it they can no longer attack so if the survivor then goes in it plays like the skill check hitting a certain button which gets harder if they both hit.
    Then if the killer gets it auto animation of a kill and same auto animation for survivor if they escape. 
    With a 3m circle the killer doesn't have to initiate it of they don't want to. 
  • The should just do a dual type thing when the Hatch stand off is in play. 
    The two players enter the circle around the Hatch to start it, with increasing difficulty of hitting certain buttons.
    If the killer wins he gets to mori the survivor and if the survivor wins they escape. 
  • What will happen if all survivors are using breakdown and just sabo the rest of the hooks then just do all gens away from the basement.
    This with ds a flashlight and SWF could become a nightmare for killers and I main survivor but can see an issue here
  • Entità said:
    Entità said:
    BigBubs said:

    @MegaWaffle said:
    @willcenx @Hitm3on3mor3tim3

    Lots of people prefer to save these items/offerings as souvenirs and I agree it sucks to lose them if you prestige. Why should you be punished for that?

    "Punished" by losing something that is useless because you want to keep it for...looking at it? xD
    If the offering is so important to you then they probably worth more than a bloody piece of clothing. It used to be nice to get a piece of cosmetic back when there was no store , but now it's nothing special.
    So yeah , if you want to keep the offerings that you can never use then don't prestige.


    Why these maximum systems? Precisely because the items and offerings of the event are unusable, they can be made immune to the reset of equipment due to prestige: utility is not the only criterion of choice, there are also beauty, nostalgia, memory.

    Then why not take a screenshot. 
     You cannot interact with a photo, put the circle over it to read its description... Of course, it's not the most urgent thing to do, but I understand the OP point.
    I understand the point of the op aswell but it's part of the game. If you want to read the description then screenshot that aswell
  • Entità said:
    BigBubs said:

    @MegaWaffle said:
    @willcenx @Hitm3on3mor3tim3

    Lots of people prefer to save these items/offerings as souvenirs and I agree it sucks to lose them if you prestige. Why should you be punished for that?

    "Punished" by losing something that is useless because you want to keep it for...looking at it? xD
    If the offering is so important to you then they probably worth more than a bloody piece of clothing. It used to be nice to get a piece of cosmetic back when there was no store , but now it's nothing special.
    So yeah , if you want to keep the offerings that you can never use then don't prestige.


    Why these maximum systems? Precisely because the items and offerings of the event are unusable, they can be made immune to the reset of equipment due to prestige: utility is not the only criterion of choice, there are also beauty, nostalgia, memory.

    Then why not take a screenshot. 
  • BigBubs said:

    @Hitm3on3mor3tim3 said:
    MegaWaffle said:

    @willcenx @Hitm3on3mor3tim3

    Lots of people prefer to save these items/offerings as souvenirs and I agree it sucks to lose them if you prestige. Why should you be punished for that?

    How are you being punished if you don't want to lose them just don't prestige. 
    If you lose them and that annoys you then use them before you prestige. 

    Can you explain how can they use them?
    I'm sorry , but are you stupid?

    The event ones you will lose but if you're that attached to something you can no longer use then don't prestige. 

    And please don't be offensive and call me stupid be a grown up. 
  • The lobby because its what I get the most
  • @willcenx @Hitm3on3mor3tim3

    Lots of people prefer to save these items/offerings as souvenirs and I agree it sucks to lose them if you prestige. Why should you be punished for that?

    How are you being punished if you don't want to lose them just don't prestige. 
    If you lose them and that annoys you then use them before you prestige. 
  • Watery said:
    Why is there not a concussion effect to survivors when they get hit by the killer?
    Kind of the effect the clowns bottles gives off. 
    I think it would be a good addition and some new perks could be made to strengthen/weaken it.

    I like more the sound change of hag traps with these special addons. Would like it to get it on a hit aswell
    I don't understand what you mean? 
    Well... think of it this way. The survivors can coagulate wounds in the matter of seconds, and survive the sheer amount of blood loss they go through. When hooked (which i believe is the most painful area to be punctured in due to the arterial veins) they get off the hook and start running IMMEDIATELY. Not even like... having a hole through their shoulder, either.
    I get what you're saying. 
    But why does killer lose vision when stunned or blinded but survivors can be beaten up side the head and get a speed boost but no hinderence at all. 
    Game is weird in that way. 
  • Watery said:
    Why is there not a concussion effect to survivors when they get hit by the killer?
    Kind of the effect the clowns bottles gives off. 
    I think it would be a good addition and some new perks could be made to strengthen/weaken it.

    I like more the sound change of hag traps with these special addons. Would like it to get it on a hit aswell
    I don't understand what you mean? 
    Well... think of it this way. The survivors can coagulate wounds in the matter of seconds, and survive the sheer amount of blood loss they go through. When hooked (which i believe is the most painful area to be punctured in due to the arterial veins) they get off the hook and start running IMMEDIATELY. Not even like... having a hole through their shoulder, either.
    I get what you're saying. 
    But why does killer lose vision when stunned or blinded but survivors can be beaten up side the head and get a speed boost but no hinderence at all. 

  • Why is there not a concussion effect to survivors when they get hit by the killer?
    Kind of the effect the clowns bottles gives off. 
    I think it would be a good addition and some new perks could be made to strengthen/weaken it.

    I like more the sound change of hag traps with these special addons. Would like it to get it on a hit aswell
    I don't understand what you mean? 
  • Ends tomorrow as in at midnight today? 
  • Getting the same thing
  • If you’re on PS4, PSN is going under maintence.
    Thanks hopefully that's the issue then. 
  • Yep just reported in bug section :(

  • Installed update for ps4 2.3.0
    Tried to make killer lobby game crashed. 
    Restarted played two matches now I get error code 8018.
    Cant give any info as I cannot get I to the game at all. 
    I sent a report with the first crash. 
  • @Hitm3on3mor3tim3 said:
    HellDescent said:

    @Hitm3on3mor3tim3 said:

    Yes

    Never mind then...

    I understand the frustration but in the video it looks like you tried to hook was blocked went to find another, knew you wouldn't make it so went back. 
    It is unfair but you could of dropped the survivor put the other in the dream world and hit them then picked back up and hooked.

    I was baiting him because I knew it was his first hook and I'd easily made that hook

    Fair enough. 
  • @Hitm3on3mor3tim3 said:
    Yes

    Never mind then...

    I understand the frustration but in the video it looks like you tried to hook was blocked went to find another, knew you wouldn't make it so went back. 
    It is unfair but you could of dropped the survivor put the other in the dream world and hit them then picked back up and hooked.
  • Just chuck them on the ground and sleep the rest and slap them around a bit
  • Wouldn't you just use bloody party streamers? 
  • I love it when playing as survivor and my team get wrecked. 
    Not because we where bad but because the killer was that good, that's when it feels most like I feel the game should be everyone is panicking and the teamwork falls to pieces I love playing against great killers. 
  • KillJiggy said:

    @Hitm3on3mor3tim3 said:
    KillJiggy said:

    If you do a short melee, not a lunge as they are jumping in you will grab them out of the hatch. Also survivors can jump out the hatch in the downed state. As well as with the pigs reverse bear trap on.

    OK so does that mean not fully press the hit button or press quickly? 
    Sorry for sounding dumb. 
    And I know you can crawl out in the dying state but didn't understand if he's injured and hobbling to the Hatch and I hit him and here the noises and everything for a hit he didn't go down.

    Just want to understand better for next time is all but appreciate your input.

    So a lunge is when you hold the attack button, and to grab an injured survivor that is a) crawling through a window/over a pallet b) pull them out of the hatch... You must use the short attack where you just tap your attack button. (you can pull healthy survivors out of the hatch too, but not through windows and such) If you hit him as he was going through the hatch he will continue to go through the hatch, if they dont they will go down and can instantly jump in before your attack cooldown is over. Hope that answered your question.

    Thanks for the answer much appreciated :) 
  • KillJiggy said:

    If you do a short melee, not a lunge as they are jumping in you will grab them out of the hatch. Also survivors can jump out the hatch in the downed state. As well as with the pigs reverse bear trap on.

    OK so does that mean not fully press the hit button or press quickly? 
    Sorry for sounding dumb. 
    And I know you can crawl out in the dying state but didn't understand if he's injured and hobbling to the Hatch and I hit him and here the noises and everything for a hit he didn't go down.

    Just want to understand better for next time is all but appreciate your input.
  • Sorry but if I have ever been injured then hit I fall to floor in the dying state. 
    If I have gone for the Hatch when I'm not injured I can escape if the killer hits me before the Hatch. 

    Just asking why if the survivors is injured and I hit them right at the Hatch they escape and not go down to the dying state?