Duty_Sucks
Duty_Sucks
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- Duty_Sucks
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Comments
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/621402#Comment_621402
I'm confused here. Are you advocating for making them faster, or slower? You wanted the old slower animations in the OP, but now you're saying that Legion should be faster.
To answer the question though: Animations change because just speeding them up isn't good enough. When the Trapper was updated a while back, his setting speed was dramatically increased. If you were to use his setting speed add-ons on top of that, you can set a trap in almost no time. Yes, the old animation was pretty, but you would be doing it so fast that you wouldn't be able to tell what's happening. His arms and legs would be flying all around the screen.
To answer your question, i was advocating to make the whole game slower, DBD feels too fast paced for what it is, and with the introduction of legion it was kind of all around the place.
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@Bravo0413 said:
The cinema looked good only for survivors..... the killer play felt sluggish and horrible overall...... and like stated on here before it took like 5 seconds just to pick someone up then it takes another like 4 to put someone on the hook plus carry time and you have yourself almost a 1/4 of a gen complete..
Sure, but here's the silver linings:
1 a buff for fire up
2 just speed up the animations
3 make the gens slower (bad idea due to ruin)
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@YaiPa said:
Because killers can't waste time. Every animation got speed up (like picking up a survivor or hooking) or completely changed (like setting traps, which before took 5 seconds). The years passed and the game lost his soul and details to have more balance (which we haven't reached yet).
I know that, but they didn't change legion's animations, they only made them a̶k̶w̶a̶r̶d̶ slow, they could've done the same thing with the other animations, they could've just sped em up so they wouldn't make the game so awfully boring. Really takes the fun out of catching a survivor.
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@Orion said:
What do you mean by "broken"?
Well some stuff is pretty unbalanced, Ie. tombstone, night vision and driver's ghostface, legion being the absolute worst killer, moris, whatever.
You being unmatched would be all fine and dandy, i get it, but atleast don't take the cinematography of grabbing someone as they're vaulting a window, or even running, it looked much smoother in the damned alpha, come on.
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Thanks for the answers
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Now devs gave us information about destroying legion, everytime I play with him (Everytime) salty survivors thrash talking enjoy your last days etc Insult, hatespeech.
Same thing that happened with the pallets brother, they buffed them to be a circle that wraps the pallet instead of being an actual pallet.
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What's everyone's thought on noob killers who camp hooks until you die, preventing any chance of a rescue?
- That would break insidous
- Failure should be punished
- The killer is already punished by wasting a whole bunch of time just watching you die
- The killer will very likely de-pip allowing you to never see them again
- Borrowed time and 2 people at once is the easiest way to counteract that
I get your frustration, but you're not helping at all.
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@[Deleted User] said:
The Idea is that BHVR dont want the spam FF strategy is to be possible anymore, its hella fun for Legion, but bad for Survivors.
But instead of removing the strategy, they should just make a lot weaker and unpractical unless you have addons. Removing fun behind a addon payment wal is a really bad strategy, especially because this is why so many have gravitated towards Legion.
Imo the spam Ff strat is, yes, a free down, but then again, you've wasted like 5 minutes trying to down a single survivor, if you do that you're bound to only have 2Ks for the rest of your game.
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@[Deleted User] said:
Lets be honest, Legion is the most hated Killer for a reason and that needs to change.
BHVR seems to think the only way to balance Legion is to completely force out our favorite strategies with Legion, making the fun we used to have now require addons.
I dont like the idea of being a M1 Killer after I hit someone, Thats not the reason I fell for Legion, and I rather they make my favorite strategy weak and unpractical with Legion than removing it. The way that NEW Deep Wounds make survivors immortal to more hits is beyond logic even for a Horror movie.
I absolutely agree that legion HAD to be changed, but i preferred a REWORK, not a nerf, the devs are going the absolute wrong way! i have a rework idea that's perfect for legion, he can hide as a survivor and when he goes out of hiding he goes into the frenzy for a moment acting like a leatherface chainsaw that can't down you and can only hit 2 people, come on, it isn't that hard, and it fits with his whole style and the trailer.
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Mettle of man gets the axe next, it makes killers who already struggle even more unfun to play.
Mettle of man is a horrible perk, there's a lot of killers which will never basic attack, like huntress.
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@BillyIII said:
They could've disabled the items when the hand is equipped. A no mither-like voluntary increase in difficulty.
or, you know, they could've done the sensible thing and either swap the hands around or swap the holding around
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It also looks like in a constant state of prostate exam.
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I don't really know, i'd honestly just prefer it like that because, yes it's a lump of wood, but still, it looks incredibly weird and just stabs into the items creating clipping issues, plus, they could just add iron parts on top of it, or just say the entity made the hand move or something.