CD_LXVIII
CD_LXVIII
About
- Username
- CD_LXVIII
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Comments
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Agree.
If I wanted to know how long I've waited I have a watch and a clock on the wall that can tell me that.
Now it doesn't even tell you how long until the match starts as the countdown after all player are on screen but not yet clicked ready has disappeared.
Useless and pointless.
Get rid of it.
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I've only played 3 games against Jason to see what he was like to go against.
First game zero gens done but they took pity on me as last survivor and gave me hatch - nice and appreciated.
Second game 3 gens and nobody escaped. I was tunnelled out first.
Third game one gen nobody escaped.
It's been hard to tell if he's op or just good killer players against pretty poor survivors myself included.
But I don't want nerfs so he becomes like the First and nobody plays him anymore.
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I had a bot today that played like a comp player.
On crows it looped around safe loops continuously. No amount of mind games worked as usual and it ran from loop and safe pallet to loop and safe pallet unti it got hatch.
I''ve never struggled to down a bot as much as that one today.
It was the exact opposite of the normal easy kill.
So be careful what you wish for.
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You win or you lose and I lose a lot.
With over 3.5K hours in the game I've only been playing survivor since the Stranger Things chapter and I've experienced it all.
Tunneled out. Left on floor slugged. Left to die on first hook. Another survivor running into me bringing the killer to my location.
The difference between winning and losing?
Absolutely nothing. You go to next match.
Winning or losing is not so much a solo queue issue rather mistakes by bad perk choice or bad play and mostly by your own actions.
As a newish survivor I know as I've made every mistake in the book.
I accept my fate and try again hoping to get better. It's really that simple.
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RPD = Ghost Face.
Great to play when he's at his best i.e indoor maps.
Not so great to play against all the time.
I like seeing the map beforehand so I can decide to play as killer, survivor or skip map entirely. Like I'm never playing Huntress on RPD by choice.
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As I play on PS5 I can't offer advice post game but if they're obviously new I let them escape and hopefully understand when I'm hitting a pallet I want them to drop it on me for extra points.
Also, surprising how many new survivors run away after taking them to hatch instead of jumping in .
Maybe we need a big sign saying exit and an arrow pointing to the hatch. Like something out of the Roadrunner cartoons.