BrettClaudio
BrettClaudio
About
- Username
- BrettClaudio
- Joined
- Visits
- 67
- Last Active
Comments
-
My guess is 2pm EDT
-
@HIPSTERLION said:
BrettClaudio said:I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
* 2 Sacrifices = 30k BP
* 4 Sacrifices = 60k BP
* 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.So you just repeated my comment XD
Shhhhhhh I had this tab open then was afk for a bit. I must have missed your post because I didn't refresh, my bad :P
-
I completely agree that Killers should be the ones in power, especially if they killed/sacrificed 3 Survivors already. I'm a big fan of the new Hatch closing mechanic!
Perhaps after the Hatch is closed, if the Survivor powers a generator, the Hatch then respawns elsewhere on the map so it becomes another hunt for both parties? Other than that, I don't think any changes need to be made to this new mechanic (at least on paper, we haven't tried it yet lol).
-
The trap setting animation speed increase makes absolute sense to me. They did something similar to Trapper but Lisa never got her love

-
Stoked! Love seeing new content and some balance changes coming to DBD!
-
What the heck these are all so good!
-
It's so creepy I love it

-
I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
- 2 Sacrifices = 30k BP
- 4 Sacrifices = 60k BP
- 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.