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BluSaph

BluSaph

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BluSaph
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  • @menacing_goose said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3685840#Comment_3685840

    Ok but the same could be said for adren you need to do your objective for it but it still gets called a crutch perk

    I wouldn't call it a crutch, it takes effort therefore it's not a crutch perk

  • @arcaneGospel said:

    Nemesis' chase power isn't good.

    Like, even if we assume the zombies work for anything with any consistency--they don't--Nemesis doesn't have a good chase power so he kinda needs it. His power is 6m range, that's like, the same as a lunge, I think? And it's only six meters in tier 3--which can take a while to reach. His ability to break pallets is alright. His strengths are all wildly overstated, so if you only left him with his tentacle, he'd probably be worse than he is now and he is really bad right now.

    I'm not gonna deny he needs a rework, but I feel like the zombies are the least offensive part of his kit? They can be annoying, but like, only once every five games when they decide to do anything. I'd rather they were less of a 'random chance of annoying one guy in particular' mechanic, but they're really the least of Nemesis' issues.

    (I know opening my reply to a post about the zombies with talking about the other half of the power is really weird. in my defense it is 3 AM)

    He can consistently get hits through pallets, that's an EXTREMELY strong ability that people seem to overlook. And tier 3 doesn't take long at all with the right add-ons, you can get there in just a few chases.

  • Blood Warden and Remember Me are not at all crutches. They're perks that are only strong at the end of the match. If a killer is good enough to not make it to endgame, they're worthless. If a killer is constantly in the endgame, they probably need perks to help them out a bit.