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Bargandor

Bargandor

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Bargandor
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  • @Exerlin When I asked in chat they actually asked me " What escape " so I assumed they didn't pay attention to the icon but David was already crawling out and my meter for Final Judgment decided to fill anyway + when I looked when match ended icon was still as he got killed

  • @Angelicus23 I didn't look at that time but IIRC something popped up but I was more focused on finding last survivor so can't say for sure .

  • @Bloodlust_Gamer69 said:

    So I played a game today as Billy on the chappel, at rank 7.

    Did well, but gens got done really fast.

    Durnig the Endgame, I caught one guy, and put him in the basement, and I started proxi camping to ensure my kill. Then I caught another one in a locker, also put in basement. Then another one rushed the hooks and I caught him too.

    I managed to get 3 kills.

    In the end chat they complained that I was keeping the game hostage, that I was a ######### and that I should kill myself and I was getting banned. They rushed the hook and died. Is camping like I did bannable?

    Was i wrong or is just survivor mains complaining?

    This are typical survivor potato/altruistic mains that want u to play with the rules of survivor rules for killer like in samination video if u get gen rushed u usually try to get that one kill to get safety pip if people are just stupid to let them get caught and then swear on u in end game chat this are just ######### so don't care about them u did what u had to and NO it's NOT BANNABLE devs already made a statement if I remember correctly that camping is not bannable because this is legit strategy like tunneling sometimes u have to do this

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/653423#Comment_653423

    Failed how?

    Did the survivors still escape by using a key on the hatch?

    No he destroyed all keys ( so he countered them as he wanted ) and he dc'ed when I opened the gate in front of his face because he wanted to grab me of the gate he simply ragequited because even after so long he had only one kill because he preferred to camp the gens instead of going after us

  • @Bloodlust_Gamer69 said:

    https://forum.deadbydaylight.com/en/discussion/comment/653401#Comment_653401

    Again gens are done too fast. And for killers like clown that have no map presure NOED is the go to perk. It's really easy to counter: take a bit of your time and eliminate totems. Or ffs just memorize where you saw them and after the last Gen pops go there and look for the lit one. But nooooo. In the words of a wise person: "ain't nobody got time for that" they sit on gens with their toolboxes and rush, so that they can have a 2 minute game. If you didn't have time for bones the get hit by noed

    Ur right here when people want to genrush killer they deserve to get hit by NOED and some killers really need NOED because lacking of map pressure but there are also scenarios when totems are in such well hidden spots and with zero coms when u play solo u sometimes have no way to prevent that + NOED is frustrating when u get from all escape to 4k when u play against killer that is REALLY bad to put it lightly or he just let survivors do gens because he ONLY relies on NOED instead of his skill and somehow get to kill u do to things like lag , hitbox out of space etc. That's just my opinion


  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/653397#Comment_653397

    No. Disagree.

    If no other items can be used in dying state, keys shouldn’t be able to be used to open the hatch either. It’s already enough that a dying survivor can crawl into an open hatch or through an open exit gate.

    Keys are already a contentious, frustrating issue for killers. It’ll just exacerbate this issue if killers successfully close the hatch only to have it be an intended feature that dying survivors can still open it.

    Do you really want longer survivor lobby wait times because of more and more reasons players don’t want to play killer?

    Key is only the top of iceberg on list of things that can piss killer off + countering key is not that hard either u make sure that person with key goes down or just run franklin's to get rid of it forever yesterday I had freedy who tried to counter keys ( we had 2 and found 3rd in a box ) so hard that he tunneled key users first and then 3 gen us and still he failed and dc'ed so let's not assume that key is THAT strong

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/653385#Comment_653385

    I’m almost certain @Peanits said not that long ago that this should not be occurring.

    Maybe it is a bug I don't know but even if this is a bug they should leave it because if u would be only able to use key when not in dying state this would make it the most useless item especially since a lot of killer would just tunnel u or slug u so u can't use it at all

  • @[Deleted User] said:

    It must be a bug.

    Whilst in the dying state you are unable to use any carried items. This includes keys.

    Ur half right u can't use items that requires channel action to use opening a hatch with a key is click instead of a channel action so u can use it in dying state + I used key while I was on the ground to open hatch like 2 times and seen it happened a lot as well so it's not a bug and NoShinyPony I don't have a record of that if u want to ask because I'm not a person who record every single second of me playing

  • @Spicybarbecue said:

    swf does, indeed need removed from ranked (ranked = competitive for those failing to understand basic logic). SWF is way too strong a mechanic to have in a competitive environment.

    They won't do it though, the devs are terrified of survivor mains, which is why they control the balance of the game

    Then maybe they should make non competitive mode and all would be happy if this game have only competitive mode and they would not allow u to play with friends where a lot of people buy this game because they want to play together it would be BS like hell so it's common sense instead of being " terrified " of sruv mains like where the hell did u get that from ?

  • Have you tried to check consistency of files . It helped in my case . And yes it helped after I re-downloaded

  • Low mid tier unless they do some changes regarding power depletion and deep wound then around high mid tier

  • For bubba's basement this is not bad setup switching NOED for territorial is good idea unless you want to camp the basement all the way which can work like 3/10 unless you face complete potatoes . If you go with territorial then swapping insidious will be a good idea but not sure if you want to go monstrous shrine to make them die a little faster if no then perk of your choice I guess
    As for nurse if you want to slow the game down "JUST A LIL BIT" then maybe try huntress lullaby to make sure they'll start to constantly ######### up gens