Alifiero
Alifiero
About
- Username
- Alifiero
- Joined
- Visits
- 161
- Last Active
Comments
-
@AlwaysInAGoodShape said:
So much work put into this post! I think you could really elevate it if you added pictures to illustrate your concepts, appearances, etc, maybe even with ai
This project has been a real grind. I burned out a few times along the way, making gradual progress on the concept. Then, about two months ago, it hit me: I wasn't happy at all with the Killer's power and perks, so I decided to overhaul them completely.My main inspirations were Judge Claude Frollo and the Gypsy Esmeralda. I didn't copy them directly, but rather used their dynamic as a foundation to create my own original take.Creating AI images is tough for me, and the results aren't always great, but I'm going to do my best.
-
@kit_mason said:
I'll try and deal with these one at a time. Apologies for the large post as a result.
Introduction of VOICE CHAT
Would disadvantage people in regions with a wide variety of languages spoken and groups of people that can't use voice comms without being harassed, the largest group of which being women. It would also require moderation which puts more strain on the BHVR reporting teams, increasing response times. Introduce communication tools everyone can use instead.
Set aside THE CHAPTER and release TWO CHAPTERS INSTEAD of THREE, but do it.Explain that this is done for the sake of the players
Chapters are a primary way Dead by Daylight makes money. You can explain it to the players, sure, but you would struggle to explain it to shareholders. Hell - I don't envy the job of the person that had to get the three week delays we're in now signed off on. Could you imagine cutting three whole months instead?
[Introduce a grade system that rewards] Monthly activity.You play actively, you get emblems and at the end you get BLOOD POINTS (and RAINBOW SHARDS for those who get a BONUS BLOOD RANK on the survivor or killer)
This is an existing system. The Grade System. Just not with Iri Shards.
A rated BATTLE PASS with UNIQUE REWARDS (price reduction in the blood web, Experience gain for a couple of hours, Prestige jump (which allows you to raise the prestige of the character by 5 levels but without receiving items))
The game already has one battle pass grind, why do you want to add a second one?
The table OF THE BEST PLAYERS
By playtime? All you'd end up doing is getting a preview of what afk bots are gonna get banned in the next banwave.
Sorry, but I really don't see what you're hoping to add to the game with any of this.
Frankly speaking, after reading all this about BATTLE PASS, I have to admit that I agree. I also understood the essence of the monitored rating. And, in fact, I said something stupid with my post. However, I'm interested in something else...
Survivors still complain about maniacs, although the game already has built-in anti-tunnel, anti-camp, and teammate action indicators. But the developers still want to add antitunelle and strengthen the anti-camp.
The question arises: is the person playing as the maniac an animator entertaining the survivors, or a player playing for more powerful maniacs such as Nyurs, Wesker, Pestilence, Dracula,The Singularity?At the moment, I realized that I had made a mistake, but I cannot understand what exactly causes dissatisfaction among those who are commonly called "whiners."
Strong maniacs will remain as such, and weaker ones will only become objects for bullying.
The reason that prompted me to write this post is that many players claim that the GHOUL is excessively strong and needs to be weakened, although I have already learned how to successfully resist it in two days. -
@kit_mason said:
I'll try and deal with these one at a time. Apologies for the large post as a result.
Introduction of VOICE CHAT
Would disadvantage people in regions with a wide variety of languages spoken and groups of people that can't use voice comms without being harassed, the largest group of which being women. It would also require moderation which puts more strain on the BHVR reporting teams, increasing response times. Introduce communication tools everyone can use instead.
Set aside THE CHAPTER and release TWO CHAPTERS INSTEAD of THREE, but do it.Explain that this is done for the sake of the players
Chapters are a primary way Dead by Daylight makes money. You can explain it to the players, sure, but you would struggle to explain it to shareholders. Hell - I don't envy the job of the person that had to get the three week delays we're in now signed off on. Could you imagine cutting three whole months instead?
[Introduce a grade system that rewards] Monthly activity.You play actively, you get emblems and at the end you get BLOOD POINTS (and RAINBOW SHARDS for those who get a BONUS BLOOD RANK on the survivor or killer)
This is an existing system. The Grade System. Just not with Iri Shards.
A rated BATTLE PASS with UNIQUE REWARDS (price reduction in the blood web, Experience gain for a couple of hours, Prestige jump (which allows you to raise the prestige of the character by 5 levels but without receiving items))
The game already has one battle pass grind, why do you want to add a second one?
The table OF THE BEST PLAYERS
By playtime? All you'd end up doing is getting a preview of what afk bots are gonna get banned in the next banwave.
Sorry, but I really don't see what you're hoping to add to the game with any of this.
As for the voice chat in DBD, let me disagree, because many people can say a couple of phrases in English now.Example:I studied English very poorly at school, but during my time playing games, I learned to say a little bit what I want from my teammate: "Go there", "Go ahead", "follow me", "Do it..." and so on, which depends on the specifics of the game in which I play.
I may speak broken English, but they understand me.
There is a problem in the DBD game: players do not always understand who the killer is, what abilities he has. This can lead to confusion and misunderstanding in the game.
To solve this problem, we suggest adding a voice chat. It will help players to better understand each other and coordinate their actions.
Right now, the game has a problem with playing alone and in the company of friends. In a solo game, players lack coordination, and assassins play more aggressively when confronted by a group of players who in turn strangle solo players.The developers, as promised by them earlier, were supposed to implement voice chat, but they pretend that they did not talk about it. From this we can conclude that the voice chat in the game "League of Legends" will appear earlier than in "Dead by Daylight".
-
@kit_mason said:
I'll try and deal with these one at a time. Apologies for the large post as a result.
Introduction of VOICE CHAT
Would disadvantage people in regions with a wide variety of languages spoken and groups of people that can't use voice comms without being harassed, the largest group of which being women. It would also require moderation which puts more strain on the BHVR reporting teams, increasing response times. Introduce communication tools everyone can use instead.
Set aside THE CHAPTER and release TWO CHAPTERS INSTEAD of THREE, but do it.Explain that this is done for the sake of the players
Chapters are a primary way Dead by Daylight makes money. You can explain it to the players, sure, but you would struggle to explain it to shareholders. Hell - I don't envy the job of the person that had to get the three week delays we're in now signed off on. Could you imagine cutting three whole months instead?
[Introduce a grade system that rewards] Monthly activity.You play actively, you get emblems and at the end you get BLOOD POINTS (and RAINBOW SHARDS for those who get a BONUS BLOOD RANK on the survivor or killer)
This is an existing system. The Grade System. Just not with Iri Shards.
A rated BATTLE PASS with UNIQUE REWARDS (price reduction in the blood web, Experience gain for a couple of hours, Prestige jump (which allows you to raise the prestige of the character by 5 levels but without receiving items))
The game already has one battle pass grind, why do you want to add a second one?
The table OF THE BEST PLAYERS
By playtime? All you'd end up doing is getting a preview of what afk bots are gonna get banned in the next banwave.
Sorry, but I really don't see what you're hoping to add to the game with any of this.
This is not a post. It's just an explanation. I know that adding a rating mode to the weather won't help. Players want to find a way to be motivated. There's an MMR system, but players can't follow it. They don't know if they're getting better.
-
Prestige awards are expected soon, and if a special standard skin is offered as a reward for the hundredth prestige, this will also require approval from the owner of the rights to the franchise, which will further slow down development.
Time is not endless, money is being lost, and the audience is cooling down. So let's think about the possible consequences. -
In general, we will have to work more with this system, because we need not only archives, but also awards for rating. There are more resources, but there is little benefit. Therefore, most likely, we will not see this system.
-
@CrypticGirl said:
We already have Hooked on You skins for most of the characters in that game already. The only ones missing are Trapper and Wraith.
And will there be skins in the same style?
-
@Zuiphrode said:
Why does this need changing?
the developers conceived a good idea, but its implementation turned out to be extremely poor.The perk has 2 conditions and one good effect, and the second effect is essentially an appendage (50% penalty reduction)
-
Interestingly, DRAMA is not such a popular perk to do anything with it.But as for how to use it after the first blow, you gave me a great idea.
-
it would be great if the same asset was on my killer perk rebalance
@Alifiero said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771399#Comment_3771399
Okay, it hides auras, okay, visibility is no further than 24 meters, but people will react negatively to your proposal because the problem is that for many killers this will be an OP status effect.
Thanks for the comment!
-
@Langweilig said:
I want that blindness also hides the aura of killer objectives, this would make it actually good. For example pig boxes, pinhead box, xenos tunnels, onryos TVs, singus emps…..
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771388#Comment_3771388
I don‘t exactly get why this would make it better.
Okay, it hides auras, okay, visibility is no further than 24 meters, but people will react negatively to your proposal because the problem is that for many killers this will be an OP status effect.
Thanks for the comment!
-
@k3ijus said:
i wanna say i understood what you said. But i dont. I think you said something about only being able to see 24m in front of you, that would work better as a separate status effect…?
"I think you said something about only being able to see 24m in front of you"-YES