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withett

withett

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withett
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  • That specific injury youre talking about only happens when a survivor fails to dodge and essentially gives away the hit for free. Good survivors understand how UVX works, so while they might take the M1, they usually avoid becoming Weakened in the first place. I'm also not sure which two-tap scenarios you're referring to. Every Unknown two-tap requires the survivor to either misplay or fail to remove Weakened when given the opportunity. This change simply makes M1s refresh the Weakened timer by only 4 seconds. In other words, basic attacks become less punishing than they currently are. As for long-range UVX downs, if a survivor gets hit by a slow-moving projectile while fully aware that it's coming, that's generally a mistake on their part. UVX isn't Huntress hatchets or Deathslinger shots. It has travel time, is highly reactable, and can be dodged with proper movement and positioning. ๐Ÿ˜Š