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rocziii

rocziii

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rocziii
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  • @Viktor1853 said:

    What killer perks are so op?

    read up above.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401725#Comment_3401725

    So your whole post is irrelevant...

    And when you don't know perks, you seem like new player, so this is simply skill issue, nothing to do with balancing the game.

    yep! skill issue

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401720#Comment_3401720

    You don't know their effect? Or just google it?

    when they are so broken, you should know about them.

    well i dont. As i said, dont take this too seriously☺️

  • idk how they're called. Dont take this comment too seriously.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401702#Comment_3401702

    This doesn't make it killer sided...

    You really want to have soloQ on same level as killer? and act like SWF is not a thing...

    SoloQ is way better than it used to be, those icons helped a lot (at least to me). The fact that you are losing can be simply player skill issue. You can see same thing for lot of killers here. Just git gud

    and I still want to see those op killer perks...

    alright, everyone with their opinions

  • @Deathslinger1of2 said:

    I agree that DS should not be deactivated in EGC. As someone who mains survivor and plays regularly but is not that good, it’s frustrating to almost never live to see the 5th gen pop and EGC. I love survivor, but I am absolutely terrible at looping/escaping chase. Being chased after unhook, I often go down very quickly. I think this perk should be altered to appeal to survivors who struggle with chase. If they severely decrease the amount of activation time of the perk, I think it could work very well. If you’re a seasoned survivor who can loop easily, why would you run DS? There is no benefit for seasoned survivors to run DS if they severely shorten DS’s activation time. What benefit would they have if they can loop and escape successfully? Could they even abuse it, being able to escape easily on their own and with such a shortened activation time? It would just waste a perk slot for them. Survivors who rarely make it to EGC and aren’t good loopers, like me, could use the perk to actually be able to escape once in a while when they actually survive till EGC. Then, if they improve their looping, they will no longer need to run DS. I think this change could largely benefit newer players and regulars like me who are still not good at looping. Thoughts?

    facts

  • @DaddyMyers_Mori said:

    i feel like this game isnt balanced anymore

    When was it balanced?

    The killer has multiple perks that are so op, yet not nerfed

    what perks? Lot of killer perks were nerfed to ground. Don't act like it's poor survivors thing.

    I have not played for almost two years, come back month ago. The game is not balanced, but it's way better for both sides than it used to be.

    if you dont have a squad to play with, you will lose the game 60% of the time.