munchieballs_
munchieballs_
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- munchieballs_
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@mydogmax19 said:
I like the crossplay it's cool to play with different platforms. Even with the pc player's superiority complex I still enjoy my time playing as a console user while on crossplay and proud of it. So, continue to disrespect console users if it makes you guys feel content because quite frankly it doesnt phase me in any way I have too much pride for that. Let it be known, period.
I still don't get why everyone is so put on about being better than the other instead of just playing the game casually. I get into arguments with my siblings about the killer / survivor superiority bullshit but then I remember it's just a video game and I win the argument by simply saying I only play for fun lol Goes to show most PC players have nothing better to do .
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@slunder said:
Lately, I have seen a lot of killers complain about the game being survivor favored, while in reality the escape&death ratio is around 50&50. Even so, killers tend to think the game favors survivors. Why is that? No, it is not because they have smaller brains, no it is not because they are dumb, no it is not because they are entitled: the reason is that they feel stressed when survivors make progress. This is going to assume that it will be an average match.
Let me explain: when you down someone, chances are, one or two gens are going to be done. This puts stress on the killer, because survivors have already done 1 out of 6 of their objective (if we count that escaping after the last gen is as hard as doing one generator). Meanwhile, the killer has only done 1 out of 12 of his objective due to having 1 out of the 12 hook stages required. Then, the game goes on and in the end, survivors will have done all generators. The killer most likely killed someone by then and can catch someone else to camp and kill. This will feel bad for the killer, because they feel like they failed due to all generators being done, while in reality they have done ok by getting 2 kills. For survivor, on the other end, can still feel good even if you lose: you will still have been chased, done gens and unhooks, etc. You will still feel that you have done something and the dread feeling of defeat will not be here.
So, here is the solution: do not panic when generators get done. You can still get kills, in fact, survivors are supposed to be unstoppable for generators (if both sides have equal skill), otherwise the 2 kills 2 escapes ratio (which is what the game should be balanced around) will not be applied.
Excellent explanation. Everyone just needs to chill out and not take this game seriously. As a survivor main, I can appreciate when a killer is able to apply pressure on all four survivors ( sweaty build or not ) and complete their objective ( SACRIFICING the survivors ). After having time to successfully loop, unhook and maybe get 1 or 2 gens done I don't mind not escaping. Getting tunneled, face camped or "killed" is unfortunate ( especially after only distracting for a minute and no gens are done) , but sometimes it's cool to see Meyers finally drive his knife into Strode after successfully stalking and saving her for last. On the other hand, it's satisfying to see Strode teabagging Meyers at the exit after taking a few slashes throughout the match and executing DS like the badass she is. It all depends on your perspective and whether or not you enjoy the "thrill" and using the killer/survivor perks as they were intended. Either way, the match ends and you move on to the next. It's fun when you don't set expectations even if you are set on grinding for points or ranking up. Complaints on both sides are annoying and misguided. The developers need to spend more time on the mechanics and asthetic of the game itself instead of pasting licensed killers with half-ass maps. This way the animations can be appreciated. 4 sacrifices in 5 minutes does NOT warrant a skilled killer, and not every survivor that escapes is a hot shot. Scummy players are scummy players and everyone should stop seeking validation / measuring skill based on escaping OR killing by any means necessary. It's all about the premise of the game : )
On a side note, my yellow and green rank allies have gotten me killed more often than the merit of the killer with this new MMS. The game itself is slowly turning into poo and anyone who played it casually will eventually stop playing anyway.