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mnpqraven

mnpqraven

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mnpqraven
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  • @CoffengMin said:

    i think you missed the totems should be a high risk high reward part , you could argue ruin isnt that great at high ranks but its what you get for using it every goddamm game since it came out, also totems take time to find most of the time so you get that even if its destroyed

    High risk yes, high reward ? The strongest 2 hexes are arguably Ruin and Devour Ass, both get cleansed in the first 30 seconds of the game, and literally the remaining hex perks are literal garbage.

    Totems take time to find most of the time which is around 10 seconds because it's right next to shack or a gen or any notable tile

  • old NOED OMEGALUL

    ok yeah no

  • @Kasaki said:

    That's why they made bamboozle and also the new demogorg perk , there are counters people just don't want to use them

    A perk to counter infinite is the exact same as putting some bandaid on a stab or bullet wound

    You are using a perk which already is situational to try to fix a fundamentally flawed map design, so in maps say badham where there are less infinites you get to play with 3 perks, and in maps with infinites you get to play with 4. Also guess what when the survivor sees your bamboozle ? A jungle gym right beside all those main buildings in macmillan etc, the amount of time they can buy is massive.

    Look at grim pantry god window, congratulations you brought bamboozle, that's 2 windows loops you've saved, now you just have to deal with 2 pallets each on either side of the 2nd floor and after that keep chasing the survivor downstairs where they have god know how many more pallets in the center swamp area

  • @Immersed_P3_Nea said:

    No. It’s a useless perk that hurts your whole team. If you’re gonna be dumb, then deal with the annoying music all game.

    "i deserve all the annoyance and bad coding from the game just because i enjoy using one unique perk"

    Imagine saying using no mither would hurt the team without even knowing how good or how bad OP is.

    Tru3 sure handed the killer a 4k every game during every no mither stream i guess

  • @sai said:

    Damn killers are never satisfied. It’s no secret that the devs favor the killers over the survivors everything in the game is so one sided every time there’s a new update it’s always about buffing something for the killers and nerfing something for the survivors. There was nothing wrong with the game, there was just something wrong with you. If you’re not good with a certain killer, don’t blame the killer itself because at the end of the day you’re the one controlling it, there’s people who always got 4K with Freddy, but just because some people couldn’t use his power effectively they cried to the devs and the devs said aww baby don’t cry we’ll make it easier for you and harder for them okay. Face it y’all are ######### spoiled brats. The devs do everything in their power to help you win easier yet you still complain. They’ve made many attempts to help gen rushing, they made it so if more than one person is working on a gen then the time to complete slows down. They’ve made perks to literally SHOW you when more than one survivor is working on a gen, they’ve made perks to literally have gems BLOCKED by the entity at the start of the game so survivors can gen rush. Yet here you are crying for more. I can’t with y’all.

    laughs in nerfed NOED into a perk that either clutch or just won't work at all

    laughs in adre DS BT DH x4 swf stack

    laughs in "optimized totem spawn algorithms" whilst ruin is cleansed 30 seconds into the game half of the time and you basically play the game with 3 perks

    laughs in 12 dogshit killers out of 17

  • @QuickStiQz said:

    No reset doesn't matter. We just shouldn't be toxic and ruin the experience when we see baby Nancys and Steves.

    i'm sure all those tbagging survivors with flashlights and ebony mori killers would agree and stop doing what they were doing all their lives

  • @Kuroyu said:

    https://forum.deadbydaylight.com/en/discussion/comment/623131#Comment_623131

    And these killers would be? Thats ridiclious. Freddy with his new rework, Wraiths rework before, nurse, billy, myers, even the other killers are decent if you meassure decent with the terms OP or one hitting abilities than you are clearly meassuring wrong. So the game has enough very well created killers.. decent as you call it. Don't make killers bad if they idk can't one hit for example and doesn't have a great ability as the nurse.

    imagine thinking wraith and myers are decent

    yes myers has good snowball game but he can and will still get looped his brain out just like literally any other M1 killer, stop being a baby survivor and think all killers are decent, they are not