Avatar

misteraxel

misteraxel

About

Username
misteraxel
Joined
Visits
10
Last Active

Comments

  • @Wolf74 said:

    @misteraxel said:
    I play both killer and survivor, so I'm not one-sided. But let's be honest: those things ruin the game and are just a way to make people more toxic. Infinite EW3 Myers with Mori, insta-hatchets with huntress, 4 blink with nurse, getting injured while disarming traps, pinky finger for clown. They all ruin games (one more than another).

    I like when those ultra-rare add-ons change the killers' playstyle: the Pig has that wallhack while crouched but loses traps while doing so. That's cool. Even the Doctor's one is cool since it can drive you crazy sometimes (not sure about giving random debuffs being a good thing tbh).

    And moris. Good old ebony moris. Just tunnel every survivor and they'll fall one by one.

    You nerfed BNP because it was way too strong, since a single guy could complete a gen in a few seconds. But why should killing everyone on first hook be good?

    Don't know what to say about insta-heals. It's annoying but it didn't cause me any problem as a killer. But I don't care about it. Leave it or remove it.

    "I play both….!" and than only complains about killer stuff… yea, totally legit. rolleyes

    They nerfed BNPs because survivor objectives are done way faster than killer objectives (aka gen rush).
    The goal of the many is way faster and easier to complete than the goal of the single player, that is completely unbalanced crap in an asymetrical game.

    And I guess you're a killer main. rolleyes. BNP got its well deserved nerf. Insta-heal are not my concern, since I don't use them as a Survivor and they aren't a problem for me as a Killer (apart from that time I was using Freddy thanks to an offering and I had to wait 7 seconds to get guys in the dream world). So yes, only Killers' addons are bothering me since they all include insta-down, insta-death and so on.

  • @Pennywise said:
    Neod can be countered quite easily, just cleanse all the totems. Self care on the other hand is taken by 99% of the survivors I play against, in fact I am more surprised when a survivor doesn't take it. The majority of survivors taking the same perk means there is something that needs reworking.

    I see your "Self Care is used by all survivors" and raise with a "Ruin, Nurse's Calling and BBQ are used by all killer". How do you explain this?

    If people are so upset about Self Care and if everyone uses it, trade off some of those perks with Sloppy Butcher or Coulrophobia. Unless you don't want to lose those 3 perks...

  • @shootaman777 said:
    Playing both sides doesn't make you NOT one-sided. You can play both sides, but still be partial to one.

    They 'ruin the game and are just a way to make people more toxic', you say. What does that mean? Please elaborate, since it's impossible to understand you, when you don't say what you mean.

    'I play both sides so I'm impartial' usually is something said by survivor mains who dabble a tiny bit into low-rank killer. Low-rank killer is easy, low-rank survivor is hard. This usually gives the distinct impression that survivor is the harder or weaker role, when at high ranks, it's the opposite. I'm not saying anything about you, I'm just saying what your statement says about you.

    Want people to believe you're credible about balance? Link your Steam profile so they can check your achievements and play time. For example, here's mine:
    https://steamcommunity.com/profiles/76561198045252862/

    https://steamcommunity.com/id/misteraxel Here you go. I'm not one of those 2k+ hours guys, I'm not a pro, but I know how to play. I'm always around rank 1 both killer and survivor. And yes, I'm pretty impartial. I've a good amount of red moris with killers, but never used them because they're stupid. Only used green moris because of Daily Rituals. I've started playing this game as a killer and started playing survivor seriously this year since my friend got the game too.

    I started getting matched up with 1k+ hours players after about 30 hours of playtime. At first I dodged lobbies because it felt unfair (I'm 30 hours in this game and the game puts me against players with more than 1k hours? no thx), but then I started going YOLO and realised that some of these 2k hours are just decent players if not mediocre. So I don't judge players by their playtime