luckybluckyu
luckybluckyu
About
- Username
- luckybluckyu
- Joined
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Comments
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I think it would work best if it was more of an offering when the match is loading and it would then show a symbol representing the killer for that match. This way no one can change up perks or bring an item specifically for a killer therefore nerfing him.
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Likewise with Quentin perks in the blood web. They now show his name under it. I hope it means their gearing up for him.
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It does once you buy it from the shrine
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But mine does
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Just got to work so won't be able to till I get home today but all I did was purchase the vigil perk, in which it doesn't have Quentin's name, then it showed up in my blood web with hi name. Should be easy for anyone to try
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Will Freddy be playable on switch then just on account of cross console play? How will they handle that?
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I don't understand why you think Chucky needs to be a full size person. He would then be like every other killer. Let's get some variety. Make him super small and let him run around with his knife. He wouldn't be able to see the survivors but neither would the survivors see him. Let him run under pallets, windows stop him of course which is funny, let him insta down after an ankle slash. Give him a tiny terror radius and a fast speed. And if we let him transfer to other dolls that would be similar to Demo and his portals. Instead have him be able to see through the other dolls around the map then he could find where the survivors are. He would have eyes everywhere the dolls are. To me the idea of not being able to see him coming is scary.
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Chucky could be fantastic as a killer in DBD and I think scary. I think his size could be terrifying. He wouldn't be able to be seen walking around since he would be below all the clutter and walls around the map. He should have a tiny terror radius, to fit his tiny size, and be able to run freakishly fast. It would be terrifying not knowing where he is until he's at your feet where he could slice a survivor with a knife for an instant down. He also should be able to run under fallen pallets too. Only windows could stop him. As for his animation to get people to the hook I think he should drag them on the ground. The survivor could still try to wiggle away. At the hooks there could be a ladder that he walks up with the survivor and puts them on that way. Besides all that, one of his abilities could be to switch around to all the good guy dolls sitting around the map, maybe in busted open boxes. So you would never know if it was him watching you. Terrifying!
