kiler333
kiler333
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- kiler333
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Simple solution for this, implement a tunneling specific report and if 4 players report you within the week , check his games and if it happens 1 week ban/2 weeks ban/ perma. Easy fix. Don't be an Ahole, easy but people play this game just to ruin someone else's day not to have fun or to win.
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@Crowman said:
Ultimately the devs cater to keep queue times short for the highest of mmr players since it largely hurt streamers and that didn't look good for BHVR.
Taking into account the fact that this game is so old at this point streamers should be an afterthought . Sure they used to bring players in but after a game is out for so long, do you really believe that's what brings the majority of new players? No, the majority of new players are " the kids that grew up", the players that moved from other games to this out of pure curiosity. Make the game to annoying and lose your player base. Lets use the example of the killer that almost killed DBD. Legion. YES Legion. The fun yet somewhat weak killer used to be a terror in the past. WHY? Because his rclick didn't have a downside to hitting the same survivor and he could single out a player and kill them. Why did BHVR change him? Because 1 survivors didn't want to play against him and 2 longer wait for killer since having a "I win button" killer means more want to play him.
Another thing, if the game is so popular why does it have a increase in player count only during an event and outside of that a constant drop? On average they have a high gain during events and then for 3 months or so they have a constant drop. On average what they gain today they lose in 3 months (more or less). So no, streamers are their least of their problems.
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@PetTheDoggo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3898746#Comment_3898746
It used to work exactly how you say. Good killers waited a long time for the game and games were overall sweatfest.
I think Dowsey with Twins waited over an hour to get the game, when he was on kill streak, which should simply never happen.
Strict MMR was hated by majority of people on both sides and I am glad it's mostly gone. Funny is during 2v8 I have seen how no match making looks like, so I would say MMR definetly still has an effect, just not as big as before.So having a huge MMR had someone wait in queue for 1h. That just proves my point of why do I need to go against a player that "lives to play DBD" (jk). Sure 1h seems excessive BUT if they go and min-max the game to be the best then you wont have who to play with.
1 Strict MMR was never hated by low skill players since they got players of their level not a lvl 100 killer when you have combined lvl of 30-ish.
2 Now otzdarva to use as the example, from the limited amount of live streams I've seen NEVER stays in queue more than 3 min. Sometimes it feels like I stay in queue more than him( due to the time of day).
3 This game wanted to go pro but didn't so why should I have to deal with min-max lvl 100 Bob when I just came from work and want to play a game and potentially win.
This is 1 incident so it is not proof but still out of 20 games in a day I won 2 by pure luck. My MMR should have been in the ground but killer had a constant level or 30+ with perks from other killer meaning that most killers have excessive amount of time in the game. Why should I go against them. I play casual like the majority of DBD players (according to BHVR themselves). So the point is a skill cap should be in the game but if you are way to good you should wait way more than me because at the end of the day who is more prone to quitting the game? Me that plays casually and start to hate the game or the "pro" that spends the majority of his time on the game. To add a bit more the majority of players are casuals or new players so having a frustrating game/s makes you want to quit faster.
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Aven you think that but lets put it into perspective. Today I played 20 or so matches and won 1 just because I let the last person on hook die and got lucky and opened the gate while the killer went to the other one ( only worked once in 5 times I was the last person) and to add insult to injury at one point I got tunnelled by a Wesker, killed and then he let everyone else go. No other hooks except me.
The popular streamer Otzdarva stays in queue no more than a minute and No one can tell me he doesn't have high MMR. HE should be in queue for 5+ min at his level but he gets in matches sometimes quicker than me and this is after seing 3-4 matches of his live.
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Why not make a perk that allows you to move your hex to another totem since it gets found randomly and boom no more hex.