jayjay23vaz
jayjay23vaz
About
- Username
- jayjay23vaz
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Comments
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I've been playing for about 2 years now. Rank 1 consistently in survivor and lowest I've been in killer is rank 4. I'm a survivor main btw. There are a couple reasons survivors wait at the exit gates. One reason is that someone is hooked at endgame and the other survivors need to heal which the exit gates provide the safest place to heal in order to get back in and save him. Another could be someone is injured and getting chased towards the gate by the killer to which survivors will wait in case he gets downed or gets to the gate for a body block. The third reason I know of is simply to troll and be a pos. The main reason people stay at the gate after a match is to troll but not all the times. If a survivor has gotten downed the whole game and managed to escape he is simply being a troll. If a survivor has bested you the whole game and didn't get hooked then they may feel u deserve a tbag but it's still trolling. Do I think there should be a counter? No absolutely not. Only because every survivor doesnt tbag at the gate including myself unless the killer was extremely toxic. Blood warden is a perk that was made for this specific reason. So if u dont like the gate tagging try running noed and blood warden together and get a hook as soon as the gates are open and everyone's screwed. As a survivor main I may seem biased but honestly the gate is supposed to be the safest place on the map hence why u have to fight to open em.
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Classic Ghostface is pretty sexy
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It makes no logical sense sure but it's a fantasy horror game not a real life simulator. maybe when deadharding a trap the trap could stay stuck to ur leg for the rest of the game but that's about it. It shouldnt cancel out deadhards immunity effect.
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Absolutely nothing wrong with DH rn. As a survivor main it often comes in handy but it's very rare where I'll see a trap coming and know to deadhard. Once it's used its gone so ur pretty much going down regardless. All DH does is buy u time.
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It's hard to be scared when you know what's coming vs let's say a silent Hill game. Dbd is a horror survival game not a true horror game.
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As a survivor main I like the new challenge, before the rework he was one of the easier killers to face but now he's a challenge. Honestly tho I've escaped more than I've died to him and that comes down to good gameplay and skills more than anything. I'm a rank 1 survivor currently btw. When I face him I just make sure to get distance before he shocks me otherwise it's probably a free hit. If ur looping him and he's about to shock u at the pallet just drop it as he's charging it up. U just have to adapt. If 5 games go your way then u face doctor and die, you should probably try to figure out what works against him and how to counter his abilities. U just have to develop strategies. He's definitely more powerful than before but I feel it was needed.
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If u struggle against tunneling just run ds simple as that. Tunneling is toxic that's about it. It hurts your feelings but it isn't illegal. A player who gets 4 or more flashlight saves in a game is just as toxic. Honestly just don't make excuses unless it's game breaking or a perk is broken. Imagine someone complaining as a killer that a Jake is running around with Alex's toolbox and saboteur the whole game ruining his hooks. It's all apart of the game.
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Why spend so much time complaining about perks and how unbalanced they are when skill is half the issue. Sure perks like Ds and Bt are powerful against the average killer but usually a Great killer will have strong enough mindgames/strategies to counter anything thrown there way. I feel the fact that 4 friends can join an swf lobby w/ discord, is far more of an issue because of the amount of coordination and planning used by swfs. Swf w/ discord matched with strong Loopers seems to be where perks get their bad reputation from. Ds has always been powerful but as an anti tunneling perk it should really should have a cool down of 30 seconds which isn't too long but allows the survivor to have a chance against tunneling. BT could work with tokens gained by saving other survivors. So maybe after u save 3/2/1 survivors safely u gain the ability to give them borrowed time with the usual timer. That being said if ur bad at the game on either side of the coin whether it be killer or survivor, u definitely shouldn't be complaining about overpowered perks. If a great killer struggles with something they usually adapt.