goodkitttcat01
goodkitttcat01
About
- Username
- goodkitttcat01
- Joined
- Visits
- 21
- Last Active
Comments
-
@StibbityStabbity said:
No, but I'm often the victim of that.
I just got off of playing Survivor, and was a pink haired TOXIC AF Nea (she's the most OP killer in the game). A cross-platform Blendy kept running the Doctor into me. I don't think it was on purpose, but they basically caused that Doc to tunnel me out of the game early. I couldn't get heals, couldn't work gens, couldn't do ANYTHING. If I was off a hook, that Blendy was running the Doc right up to me, and he was more than happy to kill the injured pink haired lady. Ran him as well as I could, and the rest of the team were clearly trying to help and compensate for how bad that Claud was, but it was of no use. Her consistency in running the Doc into me was just too reliable. I wish my car was as reliable as that Clauds stupidity.
As someone that uses only Claudette as my survivor, I use empathy to help keep an awareness of where my teammates are and NOT run towards them with our resident stabby friend. In the case I end up doing so, I will turn and run back the other way passed the killer to lead them off, though I usually just get downed a slightly safer distance away. I've had one or two games were someone was so bad a teammate doing things like your Blendy all game to the point it seemed intentional, that me and my friend would just let them die.
-
If the game really cared about killers being able to locate people by something as small as the sound of breathing or footsteps, then maybe the killers wouldnt make sounds and footsteps that were so loud to themselves or make visuals such a large part of the game.
And I'd agree that being able to move while the killer is 10 feet away from you is a skill. However, it becomes near impossible if for instance the killer knows you are within an area and does circles looking inward. In that case, you can not move. It isnt possible to move without being seen. This is the scenario I originally mentioned.
Idle crows being little snitches is generally fine unless it's the not incredibly uncommon case above. And occasionally its amusing to have your bird companion. But then the time to lose the bird shouldn't be so long if you get up and leave.
As for Blendettes, it would be kinda dumb not to take advantage of it. The game put in a character that is hard to see dressed in greens and browns. Tired of bush Blendettes? Learn to look in the grass. People would say its dumb if a Wraith never cloaks or a Ghosty never crouches, but a survivor intentionally chooses to raise their ability to go unseen and its unfair?
Any decent survivor learns how to hide. And any decent killer will learn how to seek.
-
@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1670438#Comment_1670438
My guy, have you played against blendettes on Macmillan and the saloon as killer? There's no 'looking for discolouration" there they're literally invisible lmao
Havent really had that on Macmillan. But Saloon definitely. I almost feel bad doing it sometimes but it's basically the only good hiding spots.
I've been expecting them to change the plants since that map came out.
-
I get that it's meant to keep you from sitting doing nothing (TheClownIsKing, I was talking about AFK crows. I rarely see killers without Spies care about crows). And if you're standing doing nothing, or hanging out watching your team die, then yes, you deserve crows. But really, the best option is never "accept a chase" and get stabbed (especially since it was me, my one teammate, and one generator; running around instead of sneaking is ultimately what got us killed) the best option is simply not to get caught.
Playing as the killer, you have to learn to look for discoloration or movement to see hiding people. I get caught in the grass by most killers. Our Trapper just hadnt learned to check grass yet
-
I just desperately try to make sure he doesnt see me. And only watch him through the edges of the screen. It only reveals him if hes in the center area. But reveal makes it hard to play him. I also just suck as a killer
-
I sometimes enjoy the challenge of unhooking a survivor being face camped. Sneak up and hide against the killers legs (a lot of people tend not to look down) and unhook as soon as they turn around.