fury74147
fury74147
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I know this is an old post but this exact issue still exists and really feels bad when it happens in game (and, at least for me, is a fairly common occurence). To me, either the survivor is in the window and should get hit, or they are not in the window and wesker should vault.
Provided attachment is a video and log file of the incident at a window in bedham. In the log file, it won't be the most recent game, but the game before that I believe.
DeadByDaylightWeskerVaultIssue.zip There was an error displaying this embed. -
dbdfogissue.zip
I just want to add that I am able to replicate this just by changing my gamma settings (see attached video and log). I load into a custom game, see clear visibility, change gamma from 2.7 to 2.2, and then see the bad fog. Then if I switch back to my original gamma (2.7) then the fog is still there. I ran a second trial where I stayed in place for 30 seconds just to make sure it wasn't something that just changes over time.
So maybe there are multiple things that cause this? -
SlingerNoHitBug.zip
I played on PC and I'm pretty sure I experienced the same bug. Attached are a video clip and the log file. It's not as black and white as the OP's video, but you can clearly see blood and the survival reel back as if they were shot, only to have the shot cancelled.
If it helps, I'm pretty sure the bug existed on the previous patch as well. A couple of days ago I played a match of slinger (on The Game, I believe) and had this bug happen multiple times in one game. Today, I played probably 10 matches before experiencing the bug.