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walmar_lot123

walmar_lot123

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walmar_lot123
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  • Overcharge as a perk is pretty simple. Damage gen, lose progress on gen slightly faster, and give a difficult skill check. The problem arises when it comes down to the last three gens this perk becomes easily abusable making games last much longer then they should. Giving the killer ample time to either destroy all pallets or bore the survivors to death. An easy solution and probably the best one
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