underCoverAgent5376
underCoverAgent5376
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Discussions
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Introduce a respawn system. Player on the hook immediately dies. Their second state is a second life. Allow players to change 1 or 2 perks, when they select their new survivor(like loadouts). Player respawns as far away from killer or gen.21 comments 351 views last activity
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Suggestion for balancing the game for good: Have certain(or all)killers have their own dedicated mapKinda like Freddy's dream world is to him(a home field adv) This would avoid the common pitfalls that constantly plague this game: playing whack-a-mole with bugs and balancing. It would cut development time, save money in the long run, and allow more creativity to enter into the game. Instead of reworking leatherface's design to fit into multiple different maps to make him viable and in0 comments 12 views last activity
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Adding the ability for the killer to hex a randomly generated dull totem, would satisfy people and stop the BS of bad totem spawns and little use of the perk. Increasing the cleansing time of a dull totem a bit would also aid in having people just cleanse rush dull totems early.3 comments 12 views last activity