Avatar

supified

supified

About

Username
supified
Joined
Visits
9
Last Active

Discussions

  • Blood point boosters are almost never worth it. Except the ones that boost all categories. Consider the max blood points per match you can get is 8000 in each category. Now consider you apply a 100% increase booster. It cost you 5000 points on the blood web. That is almost a third of the total bp you can get in a category. This means you need to score at least 5000 bp just to break even for
    1 comments 21 views last activity
  • Now I know the pip system is imperfect. I don't think anyone actually thinks the pip system is a great ranking system, but it is important because right now, it is the only indicator that suggests the game is more about surviving or not surviving but actually how you perform. Still it's nice to think the devs will improve it in time (just like it's nice to think they ever read this forum) Time
    0 comments 21 views last activity
  • So this game is fun, the devs talk about how you're supposed to have fun. With the pip system and the devs own words, we shouldn't, at least as survivors, look soley at the outcome as the success of an experience. You can get a pip (even two) without surviving and that says something. Heck, look at the horror we watch and you'll see the good guy doesn't always live, sometimes winning isn't surv
    0 comments 1 views last activity
  • The game doesn't begin to do enough when a player leaves, especially early in a game from the survivors. If I quit a game I'm sure there is some penalty, I lose the blood points (oh no) and I depip for sure. Here's the thing. If a game launches and someone just drops right away, all of those things basically happen anyway. So what's my incentive to stick around? The game should at t
    1 comments 11 views last activity