soupforsale
soupforsale
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Tunneling is optimal at both high and low tier play. (I will go into why later.) Design goals are to not disproportionately buff either top or bottom tier play, and to not buff the highest tier killers in a meaningful capacity. After two survivors are hooked for the first time, the killer gains +.02% ms (passive bloodlust I). For each subsequent ‘fresh hook’ the killer gains an additional +.02%11 comments 241 views last activity