ppmd
ppmd
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Hello, I have recently learned that apparently the diminishing returns update is not applying to the luck stat. This means you can still use slippery meat alongside up the ante and luck offerings to jump off the hook repeatedly on your first hook if all 4 survivors bring this. As it is very silly and against the devs' wishes, I thought it might be worth passing along. Thank you for re2 comments 81 views last activity
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Hello, I will be keeping this simple. I know the Macmillan Realm had too many overly strong pallets before due to an RNG bug, and Mothers Dwelling had a good bit of strong filler pallets plus the strong main building. It is good to move things to an extent in the other direction. However, the filler pallets that now exist on those maps are incredibly weak and not interesting to play. At le0 comments 21 views last activity
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It seems like a lot of the feedback here is quite intense so I thought I would give a more digestible review. The lighting and buffs do seem to help survivors a lot in this mode compared to last time. It feels a bit more playable without SWF'ing. The gen speed buffs in particular can help discourage camping. However, if a survivor is ever without a light they cannot really regain it in0 comments 22 views last activity
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Hello everyone, as some may have noticed there has been a lot of discussion in the past several months surrounding survivors attempting on the hook and then missing skillchecks to go into their next game as soon as possible. It's generally not fun for either side when this happens. In an attempt to steer the discourse in a bit of a productive fashion, there are 4 main solutions I can think of t13 comments 131 views last activity
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Hello, I am making this post mostly aimed at BHVR in an attempt to help out the weakest role in the game: Solo Survivor. However, I recognize that some of these changes will either marginally or slightly buff survivor overall. Much like how introducing the HUD still helped SWFs but mostly helped Solo players, these changes will largely be aimed at making the information gap by communications c16 comments 171 views last activity
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Hello, I am making this post mostly aimed at BHVR in an attempt to help out the weakest role in the game: Solo Survivor. However, I recognize that some of these changes will either marginally or slightly buff survivor overall. Much like how introducing the HUD still helped SWFs but mostly helped Solo players, these changes will largely be aimed at making the information gap by communications c0 comments 21 views last activity
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Hello, I'd like to make this post for BHVR specifically. This post comes after a long string of changes that have been going on for the course of the past 4 years. These changes have had me reach a point where I feel the need to speak up to encourage change for the health of the game before there is a mass survivor exodus. This is not to say that all changes have been harmful. Removing FTP+Bu0 comments 101 views last activity