masonsunderland
masonsunderland
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- masonsunderland
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Not that it currently isn't I guess.. This has been in the game pretty much since his live release. It's not stated anywhere but it's such a consistent thing you can do, and it's been in the game pretty much since his live release. I am not convinced it wasn't in his ptb but we just didn't notice. I would love it if it was made more obvious that it is a possibility in chase as survivor, then imp1 comments 42 views last activity
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I think it would be a pretty smart way to go about nerfing her, without strictly making her feel worse to play by default. Also adds a direct point of interaction for the survivor. Similar to how EMP's help prevent overclock mode.12 comments 131 views last activity
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I love that he has unique lobby music, kinda wish it had unique music in game as well :( Also want to hear more narrator0 comments 11 views last activity
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Something that has always disappointed me about Charlotte and Victor, is the feeling that I should only ever use Charlotte when I am unable to control Victor. On one hand I understand that is how the gameplay loop is designed, on the other I wish Charlotte had something cool to do.0 comments 11 views last activity
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The Jailer currently lacks a useful role in the Knight's kit. A terror radius could help mask the Knight's approach, as well as provide another killer who can effectively use terror radius based perks.1 comments 81 views last activity
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I love to play Dredge, well designed killer and I don't think he even needs any changes done to his kit specifically. But, lockers. On maps like Midwich, Dredge is one of the best killers in the game due to having a locker every 5 feet. On maps like Mothers dwelling... you might as well not have a power at all depending on what generators the survivors are working. I don't need a locker to pl5 comments 31 views last activity
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As it stands, map of the realm is simply too valuable not to pick (survivors can literally outrun the detection radius with the base value) Please increase the base detection radius of guards, and nerf the addon accordingly if you so desire. I'd love to run other addons, but I also want to detect survivors with my guards :(0 comments 21 views last activity
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Platform - PC Knight's guards do no count for spirit fury's pallet break counter Knight's guards do not trigger Thwack when ordering them to break a pallet, it does however work if you order them to break a breakable wall.3 comments 111 views last activity
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At the moment, summoning a guard in chase is an objective distance loss that you can't make up before the guard timer expires. It's a very silly sentence to say, but that 3 percent speed boost is making it so survivors can just hold w and gain massive distance. What is the guard's utility supposed to be if you can't force the survivor to commit to a loop with it? Between this and the guards not3 comments 91 views last activity
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Can we get a part of this added to the Knight's base kit so we have more addon variety available?1 comments 31 views last activity
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Current Design Flaws: Unclear points of interaction for survivor, not enough use case diversity for Guards. Overall Rework Design Goal: Increase diversity of use cases for each individual Guard (Assassin, Carnifex, Jailer), Increase counter play readability for Survivors through UI elements and Hunt Duration to Banner activation time standardization (banners now consistently activate at ha1 comments 21 views last activity
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In a world where maps were balanced, maybe. But the only purpose map offerings serve is to give yourself a substantial advantage against the enemy team Whether that be killers sending themselves to midwich or survivor sending themselves to badham. It's nearly always a feel bad, and at this point I just disconnect during the loading screen as its never a fun match waiting on the other end.0 comments 11 views last activity
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An unfortunate design flaw of the knight is the disparity in strength between the 3 guards. The assassin, jailer, and carnifex are all unlikely to hit a survivor during a hunt (especially without the dried horsemeat addon). Although in open spaces the assassin can quickly catch up, against good survivor players that can utilize "hugging" map geometry or vaulting locations the hunt will often5 comments 111 views last activity
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Assassin is meant to be good in chase, but will often not land hits on their own. Chases for the same duration as Jailer, and therefore serves the same function effectively. The Jailer's main strength of being easy to hit is less useful the more experienced you are (and also map of the realm makes the other two's radius more than large enough). The jailer isn't threatening as they can be dis1 comments 61 views last activity
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Platform - Unknown what console they were playing on\. But I was on PC Sometimes dredges model clips through the locker when teleporting (example if allowed https://www.twitch.tv/videos/1786659230?t=03h31m09s ) Just view a dredge teleporting from a locker, happens most of the time. Thanks for taking a look at this :)0 comments 11 views last activity
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Skull Merchant chase music is painful to my ears. The rapid loud drums give me a headache dawg. The 16 meters/ layer 3 terror radius music would fit fine in place of the current chase music. I love the sounds of the sirens.0 comments 11 views last activity
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• Platform - PC • Description of Issue - Cheryl Mason's fresh starts both have a visual bug on the sleeveless blazer. From the perspective of her back side, center and left side around the waist of the blazer. Please refer to image. • Steps to reproduce (if possible) - not applicable • How often does this occur - always occurs0 comments 81 views last activity