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jamon

jamon

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jamon
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  • Just wondering, has a colorblind mode been considered? Even an option to make some of the UI elements larger would be helpful. Hex: Ruin is basically a game breaker for me until the totem gets cleansed, the red skill checks are completely invisible unless I'm on an indoor map and can turn my camera towards a light-colored wall. If they were larger or even had some kind of outline around them it
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