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huskattn

huskattn

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huskattn
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  • I have hope! The more I think about the current attempt to naturally make the killer spread hooks, the more I like it and I think that it's an idea that will change the meta in a way that will benefit both killers and survivors. It will not restrict the "agency" of the players (other than shift incentives), and simultaneously mitigate the edge case pain point of aggressive tunneling (that they o
    5 comments 161 views last activity
  • That sounds quite interesting, right? In the light of the latest PTB and the proposed changes that felt like they punished the killer for playing "wrong" (tunneling) instead of incentivizing them for playing "correctly" (spreading hooks), a though hit me. In order to change a behavior, the alternative should be something that makes you feel better, more rewarded and more satisfied when you do
    0 comments 11 views last activity
  • This started recently. There is a chance, but not always, that a key binding cannot be remapped under "Input binding" when accessing settings from the killer screen before queueing up. When clicking a binding the button text changes to "Press any key", but it doesn't allow for any key to be pressed. It's like it just changes the text of the button, but without calling the underlying rebind funct
    2 comments 241 views last activity