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fixdeadhard

fixdeadhard

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fixdeadhard
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  • There has been a clear noticable shift in queue times because of the past update. It was 15 minutes wait times playing as SWF (at peak hours) for the past 2 YEARS, which are now INSTANT queues. On the forum more and more threads of killers complaining about long queue times (notice how the past year, before the update, there were almost 0 threads from killers complaining about queue times). It s
    30 comments 1,051 views last activity
  • Everyone seems to agree that solo survivors got destroyed with the last update (which is a fact). A lot people are suggesting to buff solo survivors next patch such as giving more info with the ui. These solo buffs WONT CHANGE A THING. The TOTAL game balance has been completely destroyed. Longer gens + faster m1 cooldown + shorter survivor sprint + faster bloodlust + endurance stacking removed
    18 comments 451 views last activity
  • Its just baffling to me how almost every decision and change they make to the game is so out of touch with how basic human psychology works, its frustrating. Increasing gen time so the killer would feel less pushed into using slowdown perks, how does this idea even make it out of the meeting room? With this logic you could make a single gen take 40s to repair, because this will make survivor fe
    12 comments 701 views last activity
  • 3 updates........ skillchecks of BNP dont give progression half of the time.... HELLLOOO???? 3 UPDATES AGO IT WAS ALREADY BUGGED?!
    1 comments 51 views last activity
  • Is this only a problem at low rank MMR? out of the 40 games i played over the weekend around 15 games were killers afking with macros, moving in perfect circles, or just m1 standing still, or even combination like the doctor using both his powers. I dont say 15 to exaggerate, but it was litterly 15 games. Does this happen also at middle MMR and high MMR? or is this only a low MMR problem PRE
    18 comments 511 views last activity
  • HELLOOO?? ANY1 HOME THERE? multiple reports of BNP not doing anything, or at least 1 of the 2 skillchecks doesnt work. this has been going on for at least 3 months............... its not a personal problem, everyone that i played with has it, do we have to wait another 3 years for a fix like most of the bugs or what??
    1 comments 61 views last activity
  • seems like styptic agent is not included in the servervalidation. I got downed multiple times past few days while i see the borrowed time timer from the styptic agent count down (while im already down on the floor)
    0 comments 31 views last activity
  • pig stand afk at start of match against 1 of his traps so you cant get trap off, 3 survivors died at the same time because they needed that box to get the trap off, why is this still possible?
    1 comments 251 views last activity
  • Why is no action being takes against this kind of people. Some main killers go into the game with the main purpose to make the gameplay for the other side as miserable as possible just to get insults on their steam profile. I was against a killer that after the first down brought the survivor to the basement and then he was just standing at front of the stairs (with 5 gens still up). Out of curio
    39 comments 612 views last activity
  • Are the pallet hit registration back to killer side instead of server side? ive noticed past few weeks they are getting worse and worse again. i just had a match against a high ping killer that stuttered every few seconds in a chase (he confirmed himself that he had high ping). I got downed after i hit him with the pallet, the stun only STARTED after my characters scream was already finished. I
    1 comments 51 views last activity
  • Just wondering if its me or does everyone have the same experience? I have not seen 1 single hatch escape in my survivor and killer games the past 10 days.
    33 comments 481 views last activity
  • So as confirmed, DC's were excluded to calculate the average killrate. We all know that a survivor DC'ing is very common, but lets be generous and lets say only 1 survivor in 10 games will DC. This can mean 2 things depending on how bhvr excludes DC's from the data. A) What if bhvr exluded only the survivor that DC's from the data? games where a survivor DC's almost always ends up in the other
    6 comments 131 views last activity
  • By now everyone knows how trash the solo experience is. i started to notice how few solo survivors take an item with them into the trial, which i understand. youre going into the game knowing you will lose 9/10 , bringing an item just feels like you just throw it away... Its really time to narrow the gap between SWF and solo players.... I remember that a long time ago the devs talked about k
    26 comments 381 views last activity
  • PC i unhooked a survivor and used dead hard right after, the killer (legion) was able to down us both with 1 single swing (m1) (killer was using the 3 base perks for the achievement) yellow ping
    1 comments 11 views last activity
  • Game was heavy survivor sided at the start + killer was unfun to play. Next, lots of survivor nerfs happen and killer buffs. game becomes somewhat balanced with still tons of crutches on both sides ( e.g. OP instaheals, Moris) and unpolished gameplay. Next, mostly survivor nerfs keep happening while killers are being reworked/buffed + new released killers dont even need perks anymore as they
    52 comments 882 views last activity
  • some other red rank survivors with the same problem? Constantly going up against a red rank 1-2 killer with 3 teammates from grey ranks. would be nice to know how the devs calculate "skill" as for the past days i ALWAYS score most BP of my team (and in lots of cases i got double the amount compared to second survivor). yet i keep getting these trash teammates
    1 comments 41 views last activity